Twilight Lord Kelris
Blackfathom Deeps · Classic Era
Overview
When his followers found a strange three-headed creature deep in the Deeps, Kelris saw the hydra as a herald of the Old Gods' return, and his own path to immortality. He personally oversees its growth, even feeding it his own servants.
Strategy
Kelris is in a trance when you arrive and only reacts once you attack him. No guards stand with him, but other enemies in the room are easy to pull. His Sleep puts nearby characters to sleep for up to 10 seconds; any damage wakes them. After he dies, light the altar's four candles one at a time: each one summons a group of elite enemies, then Aku'mai's door opens.
Loot
- Gaze Dreamer PantsBinds when picked upLegs, Cloth36 Armor+7 Intellect+6 SpiritRequires level 23Legs, Cloth · Requires level 23
- Rod of the SleepwalkerBinds when picked upTwo-Hand, Staff53 - 80 Damage · Speed 2.80(23.75 damage per second)+11 Intellect+10 SpiritRequires level 24Two-Hand, Staff · Requires level 24
- Head of KelrisQuest ItemQuest Item




