
Druid
Balance
Updated on
Druid Balance
The Balance Druid specialization in World of Warcraft: Forever focuses on ranged magic damage, mainly through nature and arcane spells. It relies on alternating direct spells with damage-over-time effects, supported by several talents that change how spells interact.
The Druid remains a versatile class: talent points can be spread across several specializations, and animal forms provide options for movement and survival. Balance suits players who enjoy ranged combat and managing their mana.
A playstyle built on spells and talents
The EclipseBalance · Row 5 · 3 ranksDuration 15 secWrath reduces the cast time of your next 2 Starfires by 0.17 / 0.33 / 0.5 seconds. Stores up to 4 charges; lasts 15 seconds. talent creates an interaction between Wrath2 sec castDeals Nature damage to the target. and Starfire3.5 sec castA spell with a long cast time that deals heavy Arcane damage to the target.: casting Wrath2 sec castDeals Nature damage to the target. reduces the cast time of your next Starfires.
Insect SwarmBalance · Row 4 · 1 rankInstant · Duration 12 secSwarms the enemy with insects, reducing its chance to hit with attacks by 2% and dealing 48 Nature damage over 12 seconds. joins the Balance specialization as a key talent available after investing 16 points. It provides a particularly valuable source of damage over time.
Entangling Roots1.5 sec cast · Duration 18 secRoots the target in place and deals Nature damage over 18 seconds. Damage it takes may free it. can now be cast indoors, and the OvergrowthBalance · Row 5 · 2 ranksIncreases the maximum number of targets affected by your Entangling Roots by 1 / 2. talent lets it hit several targets. GenesisBalance · Row 1 · 5 ranksIncreases the periodic damage and healing of your spells and abilities by 2% / 4% / 6% / 8% / 10%., Nature's MajestyBalance · Row 2 · 2 ranksIncreases your critical strike chance with spells and melee attacks by 2% / 4%., Nature's SplendorBalance · Row 3 · 1 rankRequires: Nature's Majesty (2 ranks)Increases the duration of Moonfire and Rejuvenation by 3 seconds, Regrowth by 6 seconds and Insect Swarm by 2 seconds.Moonfire and Rejuvenation: duration +3 sec · Regrowth: duration +6 sec · Insect Swarm: duration +2 sec, and Nature's GraceBalance · Row 5 · 1 rankDuration 3 secYour non-periodic spell critical strikes increase your casting speed and reduce your global cooldown by 10% for 3 seconds. round out the specialization's offensive options.
Its role in PvE
In PvE, Balance suits players who want to deal ranged damage while carefully managing their mana. You need to keep your damage-over-time effects active and plan your casts to maintain a steady rhythm.
ThornsInstant · Duration 10 minCovers an ally in thorns that deal Nature damage to those who strike them. Lasts 10 minutes. now scales with spell power, which can also add damage when enemies attack you in melee.




