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Enchanting

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Enchanting

Overview

Enchanting is a primary profession. It lets you improve equipment with enchantments, and recover materials by disenchanting items.

It does not need a gathering profession: its materials come from disenchanted items. Blood Elves have the Arcane Affinity ability, which increases Enchanting skill by 10.

What this profession is for

  • Enchant equipment to strengthen it.
  • Disenchant items to obtain materials.
  • Craft wands and other magical items.

Learning the profession

Enchanting is learned from an enchanting trainer. Each rank raises the profession's maximum skill and requires a character level and a minimum skill:

  • Apprentice: up to 75 skill, from level 5.
  • Journeyman: up to 150, from 50 skill and level 10.
  • Expert: up to 225, from 125 skill and level 20.
  • Artisan: up to 300, from 200 skill and level 35.
  • Master: up to 375.
  • Grand Master: up to 450, from 350 skill.

Remember to visit your trainer as you approach your rank's limit: beyond it, your skill no longer increases.

In Wrath of the Lich King, the enchanting trainers in the capital cities teach the Apprentice to Artisan ranks, from 1 to 300. The Master rank, from 300 to 375, is learned in Outland, and the Grand Master rank, from 375 to 450, in Northrend, from the trainers shown in brackets.

Alliance

  • Stormwind: Lucan Cordell.
  • Ironforge: Gimble Thistlefuzz.
  • Darnassus: Taladan.
  • The Exodar: Nahogg.
  • Hellfire Peninsula: Johan Barnes (300 – 375), at Honor Hold.
  • Borean Tundra: Alexis Marlowe (375 – 450).
  • Howling Fjord: Elizabeth Jackson (375 – 450).

Horde

  • Orgrimmar: Godan.
  • Thunder Bluff: Teg Dawnstrider.
  • Undercity: Lavinia Crowe.
  • Silvermoon City: Sedana.
  • Hellfire Peninsula: Felannia (300 – 375), at Thrallmar.
  • Borean Tundra: Eorain Dawnstrike (375 – 450).
  • Howling Fjord: Emil Autumn (375 – 450).

Neutral

  • Dalaran: Enchanter Nalthanis (375 – 450).

Guide 1 – 450

This guide takes you from 1 to 450. Up to 300, the route is the same as in Classic Era; from 300 to 351, it uses the materials of Outland, then those of Northrend up to 450. Several formulas are bought from vendors, noted below. Quantities are estimates: once a formula is no longer orange, you sometimes need to make a few more.

Required components from 1 to 300

  • : 1
  • : 193
  • : 13
  • : 1
  • : 23
  • : 1
  • : 10
  • : 67
  • : 1
  • : 1
  • : 2
  • : 20
  • : 158
  • : 1
  • : 1
  • : 2
  • : 12
  • : 350
  • : 25
  • : 1
  • : 1
  • : 82
  • : 4
  • : 2

Dusts, essences and shards are obtained by disenchanting items, or bought at the auction house. The Copper Rod is sold by vendors; the other rods are made by blacksmiths.

Required components from 300 to 351

  • : 1
  • : 6
  • : 4
  • : 179
  • : 54
  • : 15
  • : 15
  • : 1
  • : 8
  • : 1

Required components from 351 to 450

  • : 772
  • : 47
  • : 48
  • : 10
  • : 134
  • : 1
  • : 6
  • : 6
  • : 1

Also set aside 12 to buy the last three formulas.

Dusts, essences and shards are obtained by disenchanting items, or bought at the auction house. Fel Iron, Adamantite, Eternium and Titanium Rods are made by blacksmiths. The other components are bought at the auction house.

1 – 2

Start by making your Runed Copper Rod: it is needed for all your first enchantments.

  • (1): (1), (1), (1).

2 – 75

Enchant bracers with Minor Health. Remember to learn the Journeyman rank at 50.

  • (80): (80).

75 – 85

The Chest Minor Mana formula is bought from a vendor.

  • (12): (12).

85 – 100

Move on to Bracer Minor Stamina.

  • (15): (45).

100 – 101

Make your Runed Silver Rod.

  • (1): (1), (6), (3), (1).

101 – 105

Go back to Bracer Minor Stamina.

  • (7): (21).

105 – 120

Move on to Bracer Minor Agility.

  • (20): (40), (20).

120 – 130

The Cloak Minor Agility formula is bought from a vendor. At 125, go back to a trainer to learn the Expert rank.

  • (10): (10).

130 – 150

Move on to Bracer Lesser Stamina.

  • (20): (40).

150 – 151

Make your Runed Golden Rod.

  • (1): (1), (1), (2), (2).

151 – 160

Go back to Bracer Lesser Stamina.

  • (10): (20).

160 – 165

Enchant a few shields.

  • (5): (5), (5).

165 – 180

Move on to Bracer Spirit.

  • (15): (15).

180 – 200

Move on to Bracer Strength.

  • (20): (20).

200 – 201

At 200, go back to a trainer to learn the Artisan rank. Then make your Runed Truesilver Rod: keep it, you will need it around 290.

  • (1): (1), (1), (2), (2).

201 – 205

Go back to Bracer Strength.

  • (4): (4).

205 – 225

Enchant cloaks with Greater Defense.

  • (20): (60).

225 – 235

Move on to Gloves Agility.

  • (12): (12), (12).

235 – 245

Enchant about ten chests with Superior Health.

  • (10): (60).

245 – 265

Move on to Bracer Greater Strength.

  • (25): (50), (25).

265 – 290

The Shield Greater Stamina formula is sold by Daniel Bartlett (Undercity) or Mythrin'dir (Darnassus).

  • (30): (300).

290 – 291

The last two formulas are sold by Lorelae Wintersong, in Moonglade. First make your Runed Arcanite Rod: it uses up your Runed Truesilver Rod.

  • (1): (1), (1), (10), (4), (1), (2).

291 – 300

Finish with Cloak Superior Defense.

  • (9): (72).

300 – 301

Learn the Master rank from your faction's master trainer in Hellfire Peninsula. Then make your Runed Fel Iron Rod: it uses up your Runed Arcanite Rod.

  • (1): (1), (1), (6), (4).

301 – 310

Enchant Bracers with Assault.

  • (9): (54).

310 – 320

Move on to Cloak Major Armor enchantments.

  • (10): (80).

320 – 340

Enchant Chests with Major Spirit: the formula turns yellow around 330, so you need to make a few more.

  • (23): (46).

340 – 350

The Superior Wizard Oil formula is sold by Madame Ruby, in Shattrath City. It is already yellow: you sometimes need to make a few more.

  • (15): (45), (15), (15).

350 – 351

Make your Runed Adamantite Rod: it uses up your Runed Fel Iron Rod. Its formula is sold by Vodesiin, in Hellfire Peninsula, for the Alliance, or by Rungor, in Terokkar Forest, for the Horde.

  • (1): (1), (8), (8), (1), (1).

351 – 360

At 350, learn the Grand Master rank from a trainer in Northrend, or from Enchanter Nalthanis in Dalaran. You can apply armor enchantments to Armor Vellum III instead of your gear: it stores them for later. Start with Cloak enchantments for Speed.

  • (9): (54).

360 – 375

Move on to Bracers enchantments for Striking. The formula turns yellow at 370: you sometimes need to make a few more.

  • (20): (120).

375 – 376

Make your Runed Eternium Rod: it uses up your Runed Adamantite Rod.

  • (1): (1), (6), (6), (1).

376 – 380

Go back to Bracers enchantments for Striking.

  • (6): (36).

380 – 385

Move on to Bracers enchantments for Exceptional Intellect.

  • (5): (50).

385 – 395

Enchant Boots with Icewalker.

  • (10): (80), (10).

395 – 410

Move on to Cloak enchantments for Superior Agility. The formula turns yellow at 405: you sometimes need to make a few more.

  • (17): (153).

410 – 415

Enchant a few Gloves with Expertise.

  • (5): (60).

415 – 420

Move on to Boots enchantments for Greater Spirit.

  • (5): (50), (5).

420 – 425

Enchant Shields with Defense.

  • (5): (30), (30).

425 – 426

Make your Runed Titanium Rod: it uses up your Runed Eternium Rod.

  • (1): (1), (40), (12), (8), (1).

426 – 430

Go back to Shield enchantments for Defense.

  • (4): (24), (24).

430 – 435

The last three formulas are bought from Vanessa Sellers, in Dalaran, for 4 Dream Shards each. Start with Cloak enchantments for Mighty Armor.

  • (5): (75), (10).

435 – 445

Move on to Gloves enchantments for Armsman.

  • (10): (20), (80).

445 – 450

Finish with Boots enchantments for Greater Assault: the formula stays orange up to 450.

  • (5): (20), (20).
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