Assassination
0Improved PoisonsAssassination · Row 4 · 5 ranksRank 0/5Requires 15 points in AssassinationNext rank: Increases the chance to apply Deadly Poison by 4% and the frequency of applying Instant Poison by 10%.
LethalityAssassination · Row 3 · 5 ranksRank 0/5Requires: Malice (5 ranks)Requires 10 points in AssassinationNext rank: Increases the critical strike damage bonus of all combo point generating abilities that do not require stealth by 6%.
MaliceAssassination · Row 1 · 5 ranksRank 0/5Next rank: Increases your critical strike chance by 1%.
Remorseless AttacksAssassination · Row 1 · 2 ranksRank 0/2Next rank: After killing an opponent that yields experience or honor, increases the critical strike chance of your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush or Ghostly Strike by 20%. Lasts 20 seconds.
RuthlessnessAssassination · Row 2 · 3 ranksRank 0/3Requires 5 points in AssassinationNext rank: Gives your melee finishing moves a 20% chance to add a combo point to your target.
MurderAssassination · Row 6 · 2 ranksRank 0/2Requires 25 points in AssassinationNext rank: Increases all damage you deal by 2%.
Improved EviscerateAssassination · Row 1 · 3 ranksRank 0/3Next rank: Increases the damage of Eviscerate by 7%.
Puncturing WoundsAssassination · Row 2 · 3 ranksRank 0/3Requires 5 points in AssassinationNext rank: Increases the critical strike chance of Backstab by 10% and of Mutilate by 5%.
Improved Expose ArmorAssassination · Row 3 · 2 ranksRank 0/2Requires 10 points in AssassinationNext rank: Reduces the Energy cost of Expose Armor by 5.
Improved Kidney ShotAssassination · Row 5 · 3 ranksRank 0/3Requires 20 points in AssassinationNext rank: While affected by your Kidney Shot, the target takes 3% additional damage from all sources.
Cold BloodAssassination · Row 5 · 1 rankInstant · 3 min cooldownRank 0/1Requires 20 points in AssassinationWhen activated, increases the critical strike chance of your next offensive ability by 100%.Description of the maximum rank.
OverkillAssassination · Row 7 · 1 rankRank 0/1Requires 30 points in AssassinationWhile stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional Energy.Description of the maximum rank.
Seal FateAssassination · Row 6 · 5 ranksRank 0/5Requires: Cold Blood (1 rank)Requires 25 points in AssassinationNext rank: Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point. At most once every 0.5 seconds.
VigorAssassination · Row 3 · 1 rankRank 0/1Requires 10 points in AssassinationIncreases your maximum Energy by 10.Description of the maximum rank.
Vile PoisonsAssassination · Row 4 · 3 ranksRank 0/3Requires 15 points in AssassinationNext rank: Increases the damage of your poisons and Envenom by 7%, and gives your damage over time poisons a 10% additional chance to resist dispel effects.
Master PoisonerAssassination · Row 9 · 3 ranksRank 0/3Requires 40 points in AssassinationNext rank: Increases the critical strike chance of all attacks against a target you have poisoned by 1%, reduces the duration of poison effects on you by 17%, and gives Envenom a 33% chance not to consume Deadly Poison.
Find WeaknessAssassination · Row 8 · 3 ranksRank 0/3Requires 35 points in AssassinationNext rank: Increases the damage of your offensive abilities by 2%.
MutilateAssassination · Row 9 · 1 rankInstantRank 0/1Requires: Overkill (1 rank)Requires 40 points in AssassinationInstantly attacks with both weapons for 100% weapon damage plus 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points.Description of the maximum rank.
Fleet FootedAssassination · Row 5 · 2 ranksRank 0/2Requires 20 points in AssassinationNext rank: Reduces the duration of movement impairing effects by 15% and increases your movement speed by 8%. Does not stack with other movement speed increases.
Deadened NervesAssassination · Row 7 · 3 ranksRank 0/3Requires 30 points in AssassinationNext rank: Reduces all damage taken by 2%.
Quick RecoveryAssassination · Row 5 · 2 ranksRank 0/2Requires 20 points in AssassinationNext rank: Increases all healing effects on you by 10%, and your finishing moves refund 40% of their Energy cost when they fail to hit.
Deadly BrewAssassination · Row 7 · 2 ranksRank 0/2Requires 30 points in AssassinationNext rank: When you apply Instant, Wound or Mind-numbing Poison to a target, you have a 50% chance to apply Crippling Poison.
Turn the TablesAssassination · Row 9 · 3 ranksRank 0/3Requires 40 points in AssassinationNext rank: Whenever anyone in your party or raid blocks, dodges or parries an attack, the critical strike chance of your combo moves is increased by 2% for 8 seconds.
Blood SpatterAssassination · Row 2 · 2 ranksRank 0/2Requires 5 points in AssassinationNext rank: Increases the damage of Garrote and Rupture by 15%.
Focused AttacksAssassination · Row 8 · 3 ranksRank 0/3Requires 35 points in AssassinationNext rank: Your melee critical strikes have a 33% chance to give you 2 Energy.
Cut to the ChaseAssassination · Row 10 · 5 ranksRank 0/5Requires 45 points in AssassinationNext rank: Your Eviscerate and Envenom have a 20% chance to refresh Slice and Dice to its 5 combo point duration.
Hunger For BloodAssassination · Row 11 · 1 rankInstant · Duration 1 minRank 0/1Requires 50 points in AssassinationEnrages you, increasing all damage you deal by 5% for 1 minute. Requires a bleed effect on the target.Description of the maximum rank.




