
Druid
Balance
Updated on
Balance Druid
The Balance Druid specialization in Wrath of the Lich King focuses on ranged magic damage, with Arcane spells such as Starfire3.5 sec castDeals 1038 to 1222 Arcane damage to the target. and MoonfireInstant · Duration 12 secBurns the enemy for 406 to 476 Arcane damage, then 800 more Arcane damage over 12 seconds., and Nature spells such as Wrath2 sec castDeals 557 to 627 Nature damage to the target. and Insect SwarmBalance · Row 5 · 1 rankInstant · Duration 12 secSwarms the enemy with insects, reducing its chance to hit with melee and ranged attacks by 3% and dealing 1290 Nature damage over 12 seconds..
The Druid is a versatile class: it can tank, heal or deal damage, and its animal forms free it from slowing and immobilizing effects. Balance suits players who enjoy ranged combat and alternating between two main spells.
A playstyle built on Eclipse
EclipseBalance · Row 9 · 3 ranksWhen you critically hit with Starfire, you have a 33% / 66% / 100% chance to increase the damage of Wrath by 40%. When you critically hit with Wrath, you have a 20% / 40% / 60% chance to increase the critical strike chance of Starfire by 40%. Each effect lasts 15 seconds and has its own 30-second cooldown. Both effects cannot be active at the same time. sets the pace of your damage: a critical strike with Starfire3.5 sec castDeals 1038 to 1222 Arcane damage to the target. can empower Wrath2 sec castDeals 557 to 627 Nature damage to the target., and a critical strike with Wrath2 sec castDeals 557 to 627 Nature damage to the target. can empower Starfire3.5 sec castDeals 1038 to 1222 Arcane damage to the target.. The Druid therefore alternates between these two spells depending on the active effect. Nature's GraceBalance · Row 3 · 3 ranksRequires: Nature's Majesty (2 ranks)Your non-periodic spell critical strikes have a 33% / 66% / 100% chance to increase your casting speed by 20% for 3 seconds. reduces cast time after a critical strike.
Moonkin FormBalance · Row 7 · 1 rankInstantShapeshifts into Moonkin Form: armor from items increased by 370%, damage taken while stunned reduced by 15%, and spell critical strike chance of party and raid members within 100 yards increased by 5%. Single-target spell critical strikes in this form restore 2% of your total mana. Cannot cast healing or resurrection spells in this form. Shapeshifting frees you from Polymorph and movement-impairing effects. increases the spell critical strike chance of the whole party. The deepest talents of the tree, TyphoonBalance · Row 9 · 1 rankInstant · 20 sec cooldownRequires: Moonkin Form (1 rank)Summons a violent typhoon that deals 1190 Nature damage to enemies in front of you, knocking them back and dazing them for 6 seconds., Force of NatureBalance · Row 9 · 1 rankInstant · 3 min cooldown · Duration 30 secSummons 3 treants that attack enemies for 30 seconds. and StarfallBalance · Row 11 · 1 rankInstant · 1 min 30 sec cooldown · Duration 10 secCalls down a flurry of stars on all enemies within 30 yards for 10 seconds, each star dealing 563 to 653 Arcane damage, plus 101 Arcane damage to other enemies within 5 yards. Up to 20 stars. Shapeshifting or mounting cancels the effect, and losing control of your character suppresses it., add control, treants and heavy area damage.
Its role in PvE
In PvE, Balance brings steady ranged damage, very good area damage with StarfallBalance · Row 11 · 1 rankInstant · 1 min 30 sec cooldown · Duration 10 secCalls down a flurry of stars on all enemies within 30 yards for 10 seconds, each star dealing 563 to 653 Arcane damage, plus 101 Arcane damage to other enemies within 5 yards. Up to 20 stars. Shapeshifting or mounting cancels the effect, and losing control of your character suppresses it. and HurricaneChanneled · Duration 10 secChanneled: creates a violent storm that deals 451 Nature damage to enemies in the area every second and increases the time between their attacks by 20%. Lasts 10 seconds., and useful group tools: Improved Faerie FireBalance · Row 7 · 3 ranksYour Faerie Fire also increases the chance the target is hit by spells by 1% / 2% / 3%, and the critical strike chance of your damage spells against targets affected by Faerie Fire by 1% / 2% / 3%. helps spellcasters hit the target, InnervateInstant · 3 min cooldown · Duration 10 secThe target regenerates mana equal to 225% of the casting Druid's base mana over 10 seconds. restores mana to an ally, and Rebirth2 sec cast · 10 min cooldownResurrects a dead ally, even in combat, with 6400 health and 4700 mana. Requires a Starleaf Seed. resurrects an ally during combat.




