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Druid

Balance

Updated on

Balance Druid

Strengths

  • Area damage: and hit many enemies, and no longer has a cooldown.
  • Group support: increases the party's spell critical strike chance, and helps spellcasters hit the target.
  • Unique tools: restores mana to an ally and resurrects an ally during combat.
  • Control: immobilizes an enemy, prevents it from acting for a few seconds while making it invulnerable, and knocks back nearby enemies.
  • Accessible rotation: on a single target, you only need to maintain a few effects and alternate between and based on .

Weaknesses

  • Limited mobility: almost all damage requires casting, and every movement during an costs a lot of damage.
  • Average single-target damage: it depends on the rhythm of , and therefore on critical strikes.
  • Care needed with : the spell hits every nearby enemy and can pull groups that were not engaged.
  • Fragile treants: once summoned by , the treants cannot be controlled and may die before their effect ends.
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