Prince Tortheldrin
Dire Maul · Dire Maul West · Classic Era
Overview
After the destruction of the Well of Eternity, Tortheldrin kept control of the Shen'dralar by imprisoning Immol'thar so they could draw on his strength. Corrupted by this demonic energy, he had many of his subjects killed when the creature faltered, to keep it for himself and his followers.
Strategy
The prince only turns hostile when Immol'thar dies. His Arcane Blast deals heavy damage to the tank and knocks them back: put the tank's back against a wall. His Whirlwind hits nearby characters, and Thrash gives him two extra attacks. With Summon, he pulls a character to him: spellcasters stay ready to move back out of reach.
Loot
- Emerald Flame RingBinds when picked upFinger+7 Stamina+12 Intellect+8 SpiritEquip: Increases healing done by spells and effects by up to 15.Requires level 57Finger · Requires level 57
- Timeworn MaceBinds when picked upOne-Hand, Mace62 - 117 Damage · Speed 2.20(40.68 damage per second)120 Armor+7 Strength+11 StaminaRequires level 57One-Hand, Mace · Requires level 57
- Bracers of the EclipseBinds when picked upWrist, Leather76 Armor+10 Agility+9 StaminaEquip: +24 Attack Power.Requires level 57Wrist, Leather · Requires level 57
- Eldritch Reinforced LegplatesBinds when picked upLegs, Plate566 Armor+15 Strength+9 Agility+20 StaminaEquip: Improves your chance to get a critical strike by 1%.Requires level 57Legs, Plate · Requires level 57
- Fluctuating CloakBinds when picked upBack44 Armor<Random enchantment>Equip: Restores 4 health per 5 sec.Requires level 57Back · Requires level 57
- Silvermoon LeggingsBinds when picked upLegs, Mail320 Armor+6 Agility+16 Stamina+16 Intellect+10 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 18.Requires level 57Legs, Mail · Requires level 57
- Distracting DaggerBinds when picked upOff Hand, Dagger42 - 64 Damage · Speed 1.30(40.77 damage per second)Equip: Increased Daggers +6.Requires level 57Off Hand, Dagger · Requires level 57
- Mind CarverBinds when picked upMain Hand, Sword57 - 106 Damage · Speed 2.00(40.75 damage per second)+8 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 12.Requires level 57Main Hand, Sword · Requires level 57
- StoneshatterBinds when picked upRanged, Crossbow73 - 111 Damage · Speed 2.90(31.72 damage per second)Equip: Increased Crossbows +4.Requires level 57Ranged, Crossbow · Requires level 57
- Chestplate of TranquilityBinds when picked upChest, Leather174 Armor+10 Stamina+20 Intellect+6 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 23.Requires level 57Chest, Leather · Requires level 57




