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The Four Horsemen

Naxxramas · The Military Quarter · Classic Era

Bosses in this encounter

  • Lady Blaumeux
  • Thane Korth'azz
  • Highlord Mograine
  • Sir Zeliek

Overview

These four powerful death knights in Kel'Thuzad's service, Lady Blaumeux, Thane Korth'azz, Highlord Mograine and Sir Zeliek, guard the end of the Military Quarter. Their fight is one of the most demanding in the game.

Strategy

Each horseman places a mark on nearby characters, such as Mark of Mograine, and each stacked mark increases the following damage: tanks rotate from one horseman to another to let the marks fade. Mograine strikes with Righteous Fire, Korth'azz casts Meteor, whose damage is split among the characters near the impact, Blaumeux creates Void Zones to leave right away, and Zeliek casts Holy Wrath, which bounces between nearby characters. Once killed, the horsemen remain as spirits. Their loot is in the chest that appears at the end of the fight.

Four Horsemen Chest

  • Two-Hand, Sword · Requires level 60
  • Two-Hand, Mace · Requires level 60
  • Ranged, Bow · Requires level 60
  • Finger · Requires level 60
  • Trinket · Requires level 60
  • Legs, Leather · Requires level 60
  • Requires level 60
  • Requires level 60
  • Requires level 60
  • Requires level 60
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