Harbinger Skyriss
The Arcatraz · The Burning Crusade
Overview
Harbinger Skyriss is a servant of the Old Gods whom the naaru held prisoner at the heart of the Arcatraz. He persuaded Warden Mellichar to set the other inmates free.
Strategy
The fight begins when you attack Warden Mellichar: he opens the cells of the room one by one and releases prisoners you must defeat in turn. Millhouse Manastorm, who steps out of one of them, fights alongside you. Harbinger Skyriss then joins the battle. His Mind Rend stuns a player and deals Shadow damage to them for 3 seconds, his Fear sends a player fleeing for 4 seconds and his Domination takes control of a player. Twice during the fight, he creates images of himself: kill them, then go back to the real Skyriss. On Heroic, he also casts Mana Burn and Complete Domination.
Loot
- Breastplate of the BoldBinds when picked upChest, Plate1164 Armor+23 Strength+21 Agility+33 StaminaRequires level 70Chest, Plate · Requires level 70
- Tidefury ChestpieceBinds when picked upChest, Mail652 Armor+28 Stamina+22 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 36.Equip: Restores 4 mana per 5 sec.Requires level 70Chest, Mail · Requires level 70
- Doomplate ChestguardBinds when picked upChest, Plate1164 Armor+30 Strength+27 StaminaRequires level 70Chest, Plate · Requires level 70
- Sigil-Laced BootsBinds when picked upFeet, Cloth107 Armor+24 Stamina+18 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 20.Requires level 70Feet, Cloth · Requires level 70
- Elementium Band of the SentryBinds when picked upFinger+24 StaminaRequires level 70Finger · Requires level 70
- Lamp of Peaceful RadianceBinds when picked upHeld In Off-hand+13 Stamina+14 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 21.Requires level 70Held In Off-hand · Requires level 70
- Hallowed CrownBinds when picked upHead, Cloth127 Armor+12 Stamina+24 Intellect+26 SpiritEquip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.Requires level 70Head, Cloth · Requires level 70
- Helm of AssassinationBinds when picked upHead, Leather237 Armor+25 StaminaEquip: Increases attack power by 66.Requires level 70Head, Leather · Requires level 70
- Hood of OblivionBinds when picked upHead, Cloth127 Armor+27 Stamina+32 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 40.Requires level 70Head, Cloth · Requires level 70
- Hungering SpineripperBinds when picked upOne-Hand, Dagger103 - 155 Damage · Speed 1.80(71.67 damage per second)+13 StaminaEquip: Increases attack power by 30.Requires level 70One-Hand, Dagger · Requires level 70
- Shiffar's Nexus-HornBinds when picked upTrinketEquip: Chance on spell critical hit to increase your spell damage and healing by 225 for 10 secs. (Proc chance: 20%, 45s cooldown)Requires level 70Trinket · Requires level 70
- Choker of Fluid ThoughtBinds when picked upNeck+15 Stamina+17 Intellect+17 SpiritEquip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.Requires level 70Neck · Requires level 70
- The Scroll of SkyrissQuest ItemQuest Item
- Belt of DepravityBinds when picked upWaist, Cloth105 Armor+31 Stamina+27 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 34.Requires level 70Waist, Cloth · Requires level 70
- Shadowstep StridersBinds when picked upFeet, Leather240 Armor+31 Agility+30 StaminaEquip: Increases attack power by 54.Requires level 70Feet, Leather · Requires level 70
- Bracers of DignityBinds when picked upWrist, Plate608 Armor+30 Stamina+12 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 19.Requires level 70Wrist, Plate · Requires level 70
- Vileblade of the BetrayerBinds when picked upOne-Hand, Dagger120 - 181 Damage · Speed 1.80(83.61 damage per second)Equip: Increases attack power by 60.Requires level 70One-Hand, Dagger · Requires level 70
- Breastplate of the BoldBinds when picked upChest, Plate1164 Armor+23 Strength+21 Agility+33 StaminaRequires level 70Chest, Plate · Requires level 70
- Tidefury ChestpieceBinds when picked upChest, Mail652 Armor+28 Stamina+22 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 36.Equip: Restores 4 mana per 5 sec.Requires level 70Chest, Mail · Requires level 70
- Doomplate ChestguardBinds when picked upChest, Plate1164 Armor+30 Strength+27 StaminaRequires level 70Chest, Plate · Requires level 70
- Sigil-Laced BootsBinds when picked upFeet, Cloth107 Armor+24 Stamina+18 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 20.Requires level 70Feet, Cloth · Requires level 70
- Elementium Band of the SentryBinds when picked upFinger+24 StaminaRequires level 70Finger · Requires level 70
- Lamp of Peaceful RadianceBinds when picked upHeld In Off-hand+13 Stamina+14 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 21.Requires level 70Held In Off-hand · Requires level 70
- Hallowed CrownBinds when picked upHead, Cloth127 Armor+12 Stamina+24 Intellect+26 SpiritEquip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.Requires level 70Head, Cloth · Requires level 70
- Helm of AssassinationBinds when picked upHead, Leather237 Armor+25 StaminaEquip: Increases attack power by 66.Requires level 70Head, Leather · Requires level 70
- Hood of OblivionBinds when picked upHead, Cloth127 Armor+27 Stamina+32 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 40.Requires level 70Head, Cloth · Requires level 70
- Hungering SpineripperBinds when picked upOne-Hand, Dagger103 - 155 Damage · Speed 1.80(71.67 damage per second)+13 StaminaEquip: Increases attack power by 30.Requires level 70One-Hand, Dagger · Requires level 70
- Shiffar's Nexus-HornBinds when picked upTrinketEquip: Chance on spell critical hit to increase your spell damage and healing by 225 for 10 secs. (Proc chance: 20%, 45s cooldown)Requires level 70Trinket · Requires level 70
- Choker of Fluid ThoughtBinds when picked upNeck+15 Stamina+17 Intellect+17 SpiritEquip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.Requires level 70Neck · Requires level 70




