Shade of Aran
Karazhan · The Burning Crusade
Overview
The Shade of Aran is the ghost of Medivh's father, still wandering Karazhan's library.
Strategy
Interrupt his Fireballs, Frostbolts and Arcane Missiles. During his Flame Wreath, stop moving: if a single player steps out, the flames explode on the whole group. When he casts Massive Magnetic Pull, he drags everyone to the center, then prepares an Arcane Explosion: run to the walls of the room. Also avoid the blizzards he sends sweeping through the room. When he runs out of mana, he casts Mass Polymorph to recover: be ready for what comes next. Near the end of the fight, he summons water elementals.
Loot
- Boots of the IncorruptBinds when picked upFeet, Cloth134 Armor+24 Stamina+24 Intellect+23 SpiritEquip: Restores 8 mana per 5 sec.Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.Requires level 70Feet, Cloth · Requires level 70
- Pauldrons of the Justice-SeekerBinds when picked upShoulder, Plate1087 Armor+23 Stamina+26 IntellectEquip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.Equip: Restores 7 mana per 5 sec.Requires level 70Shoulder, Plate · Requires level 70
- Rapscallion BootsBinds when picked upFeet, Leather250 Armor+26 StaminaEquip: Increases attack power by 82.Requires level 70Feet, Leather · Requires level 70
- Boots of the Infernal CovenBinds when picked upFeet, Cloth134 Armor+27 Stamina+27 Intellect+23 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 34.Requires level 70Feet, Cloth · Requires level 70
- Steelspine FaceguardBinds when picked upHead, Mail659 Armor+36 Agility+34 Stamina+34 IntellectEquip: Increases attack power by 62.Equip: Restores 9 mana per 5 sec.Requires level 70Head, Mail · Requires level 70
- Drape of the Dark ReaversBinds when picked upBack97 Armor+24 Agility+21 StaminaEquip: Increases attack power by 34.Requires level 70Back · Requires level 70
- Tirisfal Wand of AscendancyBinds when picked upRanged, Wand169 - 314 Shadow Damage · Speed 1.50(161.00 damage per second)+10 Stamina+9 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 15.Requires level 70Ranged, Wand · Requires level 70
- Saberclaw TalismanBinds when picked upNeck+21 Agility+33 StaminaEquip: Increases attack power by 46.Requires level 70Neck · Requires level 70
- Shermanar Great-RingBinds when picked upFinger223 Armor+36 StaminaRequires level 70Finger · Requires level 70
- Mantle of the Mind FlayerBinds when picked upShoulder, Cloth146 Armor+33 Stamina+29 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 35.Equip: Increases your spell penetration by 23.Requires level 70Shoulder, Cloth · Requires level 70
- Pendant of the Violet EyeBinds when picked upTrinket+40 IntellectUse: Each spell cast within 20 seconds will grant a stacking bonus of 21 mana regen per 5 sec. Expires after 20 seconds. Abilities with no mana cost will not trigger this trinket. (2 Min Cooldown)Requires level 70Trinket · Requires level 70
- Aran's Soothing SapphireBinds when picked upHeld In Off-hand+22 IntellectEquip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.Equip: Restores 8 mana per 5 sec.Requires level 70Held In Off-hand · Requires level 70
- Formula: Enchant Weapon - SunfireBinds when picked upRequires Enchanting (375)Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item.Requires Enchanting (375)
- Medivh's JournalQuest ItemQuest Item




