Hex Lord Malacrass
Zul'Aman · The Burning Crusade
Overview
Hex Lord Malacrass is the sorcerer who helped Zul'jin pass the power of the animal spirits on to the champions.
Strategy
Malacrass fights surrounded by four of his servants, who change from one visit to the next: kill them one at a time. His Drain Power weakens the group and empowers him as the fight goes on. Every so often, his Siphon Soul grants him the powers of a player's class for 30 seconds, and he casts his Spirit Bolts on nearby players: interrupt him or move away depending on the stolen powers.
Loot
- Prowler's StrikebladeBinds when picked upOne-Hand, Dagger100 - 187 Damage · Speed 1.50(95.67 damage per second)+30 StaminaEquip: Increases attack power by 42.Equip: Your attacks ignore 140 of your opponent's armor.Requires level 70One-Hand, Dagger · Requires level 70
- HeartlessBinds when picked upOne-Hand, Sword174 - 323 Damage · Speed 2.60(95.58 damage per second)+30 StaminaEquip: Increases attack power by 42.Requires level 70One-Hand, Sword · Requires level 70
- Dagger of Bad MojoBinds when picked upOne-Hand, Dagger137 - 207 Damage · Speed 1.80(95.56 damage per second)+21 AgilityEquip: Increases attack power by 40.Equip: Your attacks ignore 140 of your opponent's armor.Requires level 70One-Hand, Dagger · Requires level 70
- Battleworn TuskguardBinds when picked upHead, Plate1355 Armor+60 StaminaEquip: Increases the block value of your shield by 51.Requires level 70Head, Plate · Requires level 70
- Coif of the Jungle StalkerBinds when picked upHead, Mail759 Armor+36 Agility+40 Stamina+35 IntellectEquip: Increases attack power by 72.Equip: Your attacks ignore 140 of your opponent's armor.Requires level 70Head, Mail · Requires level 70
- Girdle of Stromgarde's HopeBinds when picked upWaist, Plate904 Armor+23 Stamina+26 IntellectEquip: Increases healing done by up to 79 and damage done by up to 27 for all magical spells and effects.Equip: Restores 6 mana per 5 sec.Requires level 70Waist, Plate · Requires level 70
- Hood of HexingBinds when picked upHead, Cloth181 Armor+24 Stamina+33 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 56.Requires level 70Head, Cloth · Requires level 70
- Hood of the Third EyeBinds when picked upHead, Cloth181 Armor+36 Stamina+40 IntellectEquip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.Equip: Restores 13 mana per 5 sec.Requires level 70Head, Cloth · Requires level 70
- Hex Lord's Voodoo PauldronsBinds when picked upShoulder, Mail700 Armor+17 Stamina+30 IntellectEquip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.Equip: Restores 9 mana per 5 sec.Requires level 70Shoulder, Mail · Requires level 70
- Staff of Primal FuryBinds when picked upTwo-Hand, Staff135 - 285 Damage · Speed 3.00(70.00 damage per second)+49 Agility+70 StaminaEquip: Increases attack power by 973 in Cat, Bear, Dire Bear, and Moonkin forms only.Equip: Your attacks ignore 315 of your opponent's armor.Requires level 70Two-Hand, Staff · Requires level 70
- Cloak of Ancient RitualsBinds when picked upBack108 Armor+22 Stamina+20 IntellectEquip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.Requires level 70Back · Requires level 70
- Tome of Diabolic RemedyBinds when picked upTrinketEquip: Restores 18 mana per 5 sec.Use: Increases healing done by spells by up to 396 and damage done by spells by up to 132 for 20 sec. (2 Min Cooldown)Requires level 70Trinket · Requires level 70
- Hex Shrunken HeadBinds when picked upTrinketEquip: Increases damage and healing done by magical spells and effects by up to 53.Use: Increases damage and healing done by magical spells and effects by up to 211 for 20 sec. (2 Min Cooldown)Requires level 70Trinket · Requires level 70
- Tiny Voodoo MaskBinds when picked upTrinketUse: Calls forth 3 Voodoo Gnomes to destroy your enemies. (10 Min Cooldown)Requires level 70Trinket · Requires level 70




