Ring of Law
EventBlackrock Depths · Classic Era
Possible bosses
- Anub'shiah
- Eviscerator
- Gorosh the Dervish
- Grizzle
- Hedrum the Creeper
- Ok'thor the Breaker
Overview
Among the Dark Iron dwarves, only one punishment fits crimes committed against them: death. Ancient tradition calls for the guilty to pay the blood price in the Ring of Law by battling savage creatures gathered from across Azeroth. It is unknown whether anyone has ever survived this ordeal.
Strategy
The trial starts when a character steps into the center of the arena: the gates close and a judge pronounces the sentence. Waves of beasts come first, then one of six champions chosen at random. Anub'shiah immobilizes with Enveloping Web and slows spells with Curse of Tongues. Eviscerator protects himself with Anti-Magic Shield, immune to magic for 10 seconds, and casts Shadow Bolt Volley. Gorosh the Dervish strikes with Whirlwind and Mortal Strike. Grizzle stuns with Ground Tremor and flies into a rage with Enrage. Hedrum the Creeper immobilizes nearby characters with Web Explosion and casts Baneful Poison. Ok'thor the Breaker turns a character into a sheep with Polymorph and casts Slow and Arcane Explosion. Once the champion is defeated, the gates open.
Loot
- Shadefiend BootsBinds when picked upFeet, Leather109 Armor+10 Strength+11 Agility+13 StaminaRequires level 50Feet, Leather · Requires level 50
- Carapace of Anub'shiahBinds when picked upChest, Plate577 Armor+11 Strength+11 Agility+22 StaminaRequires level 50Chest, Plate · Requires level 50
- Graverot CapeBinds when picked upBack39 Armor+15 Stamina+6 SpiritRequires level 50Back · Requires level 50
- Savage Gladiator GreavesBinds when picked upFeet, Mail233 Armor+10 Strength+15 Agility+13 StaminaRequires level 52Feet, Mail · Requires level 52
- Girdle of Beastial FuryBinds when picked upWaist, Leather89 Armor+8 Strength+10 StaminaEquip: +30 Attack Power.Requires level 50Waist, Leather · Requires level 50
- Rubicund ArmguardsBinds when picked upWrist, Mail143 Armor+8 Agility+14 StaminaRequires level 50Wrist, Mail · Requires level 50
- Splinthide ShouldersBinds when picked upShoulder, Leather118 Armor+11 Strength+10 Stamina+10 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 9.Requires level 50Shoulder, Leather · Requires level 50
- Savage Gladiator GripsBinds when picked upHands, Mail211 Armor+5 Strength+9 Agility+14 Stamina+12 IntellectRequires level 52Hands, Mail · Requires level 52
- Leggings of Frenzied MagicBinds when picked upLegs, Leather142 Armor+15 Stamina+15 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 16.Equip: Restores 5 mana per 5 sec.Requires level 52Legs, Leather · Requires level 52
- Bloodclot BandBinds when picked upFinger+8 Stamina+8 Intellect+7 SpiritEquip: Increases healing done by spells and effects by up to 15.Requires level 52Finger · Requires level 52
- FlarethornBinds when picked upOne-Hand, Dagger47 - 88 Damage · Speed 1.80(37.50 damage per second)+5 IntellectEquip: Increases damage done by Fire spells and effects by up to 17.Requires level 52One-Hand, Dagger · Requires level 52
- Savage Gladiator ChainBinds when picked upChest, Mail369 Armor+13 Strength+14 Agility+13 StaminaEquip: Improves your chance to get a critical strike by 2%.Requires level 52Chest, Mail · Requires level 52
- Plans: Dark Iron PulverizerRequires Blacksmithing (265)Use: Teaches you how to make a Dark Iron Pulverizer.Requires Blacksmithing (265)
- Stonewall GirdleBinds when picked upWaist, Plate484 Armor+12 StaminaRequires level 50Waist, Plate · Requires level 50
- Entrenching BootsBinds when picked upFeet, Plate397 Armor+11 Strength+5 Agility+10 Stamina+10 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 7.Requires level 50Feet, Plate · Requires level 50
- Grizzle's SkinnerBinds when picked upMain Hand, Axe61 - 114 Damage · Speed 2.40(36.46 damage per second)+8 Strength+6 Agility+5 StaminaRequires level 50Main Hand, Axe · Requires level 50
- Dregmetal SpauldersBinds when picked upShoulder, Mail246 Armor+6 Strength+5 Stamina+15 Intellect+10 SpiritRequires level 50Shoulder, Mail · Requires level 50
- Hookfang ShankerBinds when picked upOne-Hand, Dagger35 - 65 Damage · Speed 1.40(35.71 damage per second)Chance on hit: Corrosive acid that deals 7 Nature damage every 3 sec and lowers target's armor by 50 for 30 sec.Requires level 49One-Hand, Dagger · Requires level 49
- Spiderfang CarapaceBinds when picked upChest, Plate567 Armor+14 Strength+14 Stamina+13 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 13.Requires level 49Chest, Plate · Requires level 49
- Silkweb GlovesBinds when picked upHands, Cloth48 Armor+14 Stamina+13 IntellectEquip: Restores 3 mana per 5 sec.Requires level 49Hands, Cloth · Requires level 49
- Savage Gladiator HelmBinds when picked upHead, Mail275 Armor+12 Agility+28 StaminaRequires level 52Head, Mail · Requires level 52
- Ogreseer FistsBinds when picked upHands, Leather97 Armor+10 Stamina+10 Intellect+8 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 13.Requires level 49Hands, Leather · Requires level 49
- Savage Gladiator LeggingsBinds when picked upLegs, Mail296 Armor+12 Strength+18 Agility+19 StaminaRequires level 52Legs, Mail · Requires level 52
- Ban'thok SashBinds when picked upWaist, Cloth43 Armor+10 Stamina+11 IntellectEquip: Improves your chance to hit with spells by 1%.Equip: Increases damage and healing done by magical spells and effects by up to 12.Requires level 49Waist, Cloth · Requires level 49
- Cyclopean BandBinds when picked upFinger+4 Strength+8 Stamina+7 Intellect+4 SpiritEquip: Increases damage and healing done by magical spells and effects by up to 9.Requires level 49Finger · Requires level 49




