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Mr. Smite

The Deadmines · Classic Era

Overview

Captain Greenskin's first mate, Mr. Smite keeps the crew on their toes. This weaponmaster is just as skilled with blades as with hammers.

Strategy

Mr. Smite has two stealthed bodyguards: control them (a mage can polymorph one) or kill them first while your tank keeps Smite busy. At 66% and again at 33% health, he uses Smite Stomp, which stuns the whole group, and runs to a chest for a new weapon: first two weapons, then a hammer. His Smite Slam stuns his target for 3 seconds, and Thrash gives him two extra attacks.

Loot

  • One-Hand, Axe · Requires level 17
  • One-Hand, Sword · Requires level 17
  • Two-Hand, Mace · Requires level 18
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