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Mage

Arcane

Updated on

Mage

PvP

In PvP, the Mage has many tools to control opponents and keep their distance. However, the Mage remains very fragile when an enemy manages to reach them in melee.

Class tools

  • : according to Blizzard, it is one of the class's best crowd control tools.
  • : learned at level 24, it interrupts the opponent's cast.
  • : learned at level 20, it lets you quickly get out of range.
  • : it slows nearby enemies, but its duration has been reduced to limit fights where the opponent is kept at a distance all the time.

By specialization

Arcane

With a single point in , always applies a silence, shorter than before.

, available with all 21 points in the specialization, makes the next spell instant, letting you cast a or a big spell without giving the opponent time to react.

Fire

, available with all 21 points in the specialization, deals area damage and slows enemies. gives Fire spells a 10% chance to stun the target for 2 seconds.

Frost

, available after 16 points, protects the Mage for 10 seconds. , available with all 21 points, lets you reuse Frost spells, but its cooldown goes up to 10 minutes.

deals 300% additional damage to frozen targets. extends slows, while slows by 40% at most.

Key points

In PvP, the Mage must control opponents, keep their distance and use defensive spells at the right time. Frost has the most control tools, while Arcane and Fire rely more on the power of their spells.

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