Arcane
0Wand SpecializationArcane · Row 1 · 2 ranksRank 0/2Next rank: Increases your damage with wands by 13%.
Improved ChannelingArcane · Row 1 · 5 ranksRank 0/5Next rank: Gives Arcane Missiles a 20% chance, and Arcane Blast and Arcane Wrath a 14% chance, not to lose casting time when you take damage.
Arcane ResilienceArcane · Row 1 · 3 ranksRank 0/3Next rank: Increases your armor by 25% of your Intellect.
Arcane SubtletyArcane · Row 2 · 2 ranksRank 0/2Requires 5 points in ArcaneNext rank: Reduces your target's resistance to all your spells by 8, and the threat caused by your Arcane spells by 15%.
Magic AbsorptionArcane · Row 2 · 2 ranksRank 0/2Requires 5 points in ArcaneNext rank: Increases all your resistances by 5, and spells you fully resist restore 1% of your total mana (at most once per second).
Arcane ConcentrationArcane · Row 2 · 5 ranksRank 0/5Requires 5 points in ArcaneNext rank: Gives a 2% chance to enter Clearcasting after any damage spell hits, reducing the mana cost of your next damage spell by 100%.
Missile BarrageArcane · Row 2 · 2 ranksRank 0/2Requires 5 points in ArcaneNext rank: Gives Arcane Blast a 20% chance, and Arcane Wrath, Fireball, Frostbolt, Frost Blast and Frostfire Bolt a 10% chance, to halve the channel time of your next Arcane Missiles and reduce its mana cost by 100%; its missiles fire every 0.5 seconds.Arcane Missiles: duration −50%
Arcane GeometryArcane · Row 3 · 2 ranksRank 0/2Requires 10 points in ArcaneNext rank: Increases the range of your Arcane spells by 3 yards.
Arcane ImpactArcane · Row 3 · 3 ranksRank 0/3Requires 10 points in ArcaneNext rank: Increases the critical strike chance of your Arcane spells by 2%.
Arcane BlastArcane · Row 3 · 1 rank1.5 sec castRank 0/1Requires 10 points in ArcaneDeals 34 to 38 Arcane damage. Each cast grants you 12% of your Intellect as spell damage and increases the mana cost of Arcane Blast by 100%, stacking up to 4 times; lasts 18 seconds from the first application.Description of the maximum rank.
Arcane ShieldingArcane · Row 4 · 2 ranksRank 0/2Requires 15 points in ArcaneNext rank: Reduces the mana lost per point of damage taken while Mana Shield is active by 17%, and increases the resistances granted by Mage Armor by 25%.
Improved CounterspellArcane · Row 4 · 2 ranksDuration 2 secRank 0/2Requires 15 points in ArcaneNext rank: Your Counterspell also silences the target for 2 seconds.
Arcane MeditationArcane · Row 4 · 3 ranksRank 0/3Requires: Arcane Concentration (5 ranks)Requires 15 points in ArcaneNext rank: Allows 17% of your mana regeneration to continue while casting.
Arcane WrathArcane · Row 4 · 1 rank3.5 sec cast · 6 sec cooldownRank 0/1Requires: Arcane Blast (1 rank)Requires 15 points in ArcaneLaunches a projectile of pure Arcane energy that deals 122 to 146 Arcane damage and gains additional spell damage equal to 5% of your maximum mana.Description of the maximum rank.
Presence of MindArcane · Row 5 · 1 rankInstant · 3 min cooldownRank 0/1Requires 20 points in ArcaneWhen activated, your next Mage spell with a cast time under 10 seconds becomes instant.Description of the maximum rank.
Arcane MindArcane · Row 5 · 5 ranksRank 0/5Requires 20 points in ArcaneNext rank: Increases your Intellect by 2% and the critical strike damage bonus of your Arcane spells by 20%.
Arcane InstabilityArcane · Row 6 · 3 ranksRank 0/3Requires 25 points in ArcaneNext rank: Increases your spell damage by 1% and your critical strike chance by 1%.
Arcane PowerArcane · Row 7 · 1 rankInstant · 3 min cooldown · Duration 15 secRank 0/1Requires: Presence of Mind (1 rank)Requires 30 points in ArcaneFor 15 seconds, your spells deal 30% more damage but cost 30% more mana.Description of the maximum rank.




