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Priest

Holy

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Priest

Races

In The Burning Crusade, the Priest is available to seven races: the Human, the Dwarf, the Night Elf and the Draenei for the Alliance, and the Troll, the Undead and the Blood Elf for the Horde. Each race also has access to Priest spells of its own, and is now available to all Priests.

Alliance

Human

The Human benefits from increased Spirit and has two Priest spells of their own: , which heals them instantly, and .

  • : increases expertise with one- and two-handed swords by 5.
  • : increases Spirit by 10%.
  • : increases reputation gains by 10%.
  • : improves detection of stealthed enemies for 20 seconds.
  • : increases expertise with one- and two-handed maces by 5.

Dwarf

The Dwarf combines toughness with two Priest spells of their own: and .

  • : shows nearby treasure on the minimap.
  • : grants immunity to bleed, poison and disease effects, and increases armor by 10% for 8 seconds.
  • : increases critical strike chance with guns by 1%.
  • : increases Frost resistance by 10.

Night Elf

The Night Elf combines stealth with two Priest spells of their own: and .

  • : lets you hide while standing still.
  • : increases dodge chance by 1%.
  • : increases Nature resistance by 10.
  • : increases movement speed by 50% after death.

Draenei

The Draenei strengthens their party's spells and has two Priest spells of their own: and .

  • : heals the target over 15 seconds.
  • : increases spell hit chance by 1% for you and your party.
  • : increases Jewelcrafting skill by 5.
  • : increases Shadow resistance by 10.

Horde

Troll

The Troll speeds up their spells, recovers health faster and has two Priest spells of their own: and .

  • : increases attack and casting speed by 10% to 30% for 10 seconds, depending on missing health.
  • : increases health regeneration by 10%, and 10% of this regeneration continues during combat.
  • : increases damage dealt to beasts by 5%.
  • : increases critical strike chance with throwing weapons by 1%.
  • : increases critical strike chance with bows by 1%.

Undead

The Undead resists control effects and has two Priest spells of their own: and .

  • : grants immunity to charm, fear and sleep effects for 5 seconds.
  • : lets you devour a humanoid or undead corpse to regenerate 7% of your health every 2 seconds for 10 seconds.
  • : lets you hold your breath 300% longer underwater.
  • : increases Shadow resistance by 10.

Blood Elf

The Blood Elf has an area silence and two Priest spells of their own: and .

  • : silences enemies within 8 yards for 2 seconds and restores mana based on your Mana Tap charges.
  • : drains mana from the target and charges you with Arcane energy for 10 minutes.
  • : increases Enchanting skill by 10.
  • : increases all resistances by 5.

Which race should you choose for each specialization?

Discipline

The Dwarf can shake off bleeds, poisons and diseases with . The Undead can break free from charm, fear and sleep effects with .

Holy

The Human benefits from , which increases Spirit, and therefore mana regeneration. The Draenei brings , which gives mana to the party.

Shadow

The Night Elf benefits from , which adds damage over time. The Troll can speed up their spells with .

Which one to choose?

No race is mandatory to play a Priest. The choice depends first on your faction, then on your specialization.

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