Vexallus
Magisters' Terrace · The Burning Crusade
Overview
Vexallus is an elemental of arcane energy that Kael'thas Sunstrider's blood elves keep in Magisters' Terrace.
Strategy
Vexallus hits the group with his Chain Lightning and his Arcane Shock, which also deals damage over 12 seconds. Each time he loses 15% of his health, he spawns a Pure Energy, or two on Heroic: kill it right away, as it damages the whole group. Whoever lands the killing blow then takes Arcane damage but deals more damage: take turns finishing them off. At 20% health, his Overload hits the whole group nonstop: throw everything you have at him to finish him quickly.
Loot
- Latro's Dancing BladeBinds when picked upOne-Hand, Sword130 - 243 Damage · Speed 2.60(71.73 damage per second)+21 StaminaEquip: Increases attack power by 28.Equip: Your attacks ignore 98 of your opponent's armor.Requires level 70One-Hand, Sword · Requires level 70
- Band of Arcane AlacrityBinds when picked upFinger+18 Stamina+12 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 22.Requires level 70Finger · Requires level 70
- Bracers of Divine InfusionBinds when picked upWrist, Cloth68 Armor+15 Stamina+12 IntellectEquip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.Equip: Restores 5 mana per 5 sec.Requires level 70Wrist, Cloth · Requires level 70
- Band of DeterminationBinds when picked upFinger252 Armor+35 StaminaRequires level 70Finger · Requires level 70
- Boots of ResuscitationBinds when picked upFeet, Leather201 Armor+15 Stamina+15 IntellectEquip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.Equip: Restores 7 mana per 5 sec.Requires level 70Feet, Leather · Requires level 70
- Cloak of the Coming NightBinds when picked upBack78 Armor+18 StaminaEquip: Increases attack power by 38.Requires level 70Back · Requires level 70
- Breastplate of Fierce SurvivalBinds when picked upChest, Plate1450 Armor+22 Stamina+32 IntellectEquip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.Requires level 70Chest, Plate · Requires level 70
- Edge of OppressionBinds when picked upOne-Hand, Dagger79 - 148 Damage · Speed 1.30(87.31 damage per second)+25 StaminaEquip: Increases attack power by 36.Requires level 70One-Hand, Dagger · Requires level 70
- Fel-tinged MantleBinds when picked upShoulder, Cloth146 Armor+18 Stamina+20 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 35.Requires level 70Shoulder, Cloth · Requires level 70
- Rod of the Blazing LightBinds when picked upTwo-Hand, Staff143 - 290 Damage · Speed 3.20(67.66 damage per second)+36 Stamina+32 Intellect+41 SpiritEquip: Increases healing done by up to 348 and damage done by up to 116 for all magical spells and effects.Requires level 70Two-Hand, Staff · Requires level 70
- Breastplate of Fierce SurvivalBinds when picked upChest, Plate1450 Armor+22 Stamina+32 IntellectEquip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.Requires level 70Chest, Plate · Requires level 70
- Edge of OppressionBinds when picked upOne-Hand, Dagger79 - 148 Damage · Speed 1.30(87.31 damage per second)+25 StaminaEquip: Increases attack power by 36.Requires level 70One-Hand, Dagger · Requires level 70
- Fel-tinged MantleBinds when picked upShoulder, Cloth146 Armor+18 Stamina+20 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 35.Requires level 70Shoulder, Cloth · Requires level 70
- Rod of the Blazing LightBinds when picked upTwo-Hand, Staff143 - 290 Damage · Speed 3.20(67.66 damage per second)+36 Stamina+32 Intellect+41 SpiritEquip: Increases healing done by up to 348 and damage done by up to 116 for all magical spells and effects.Requires level 70Two-Hand, Staff · Requires level 70




