M'uru
Sunwell Plateau · The Burning Crusade
Bosses in this encounter
- M'uru
- Entropius
Overview
M'uru is a naaru captured by Kael'thas's blood elves so they could feed on his light. Weakened, he falls into the Void and becomes Entropius.
Strategy
M'uru deals Negative Energy to nearby players and creates patches of Darkness on the ground: get out of them. Every so often, Shadowsword Berserkers and Shadowsword Fury Mages enter the room, along with Void Sentinels: kill them quickly. Once M'uru is defeated, Entropius takes his place: he also leaves Darkness on the ground and creates Black Holes that pull the group in. Finish him before you are overwhelmed.
Loot
- Harness of Carnal InstinctBinds when picked upChest, Leather807 Armor+52 Strength+44 Agility+64 Stamina+22 IntellectEquip: Your attacks ignore 196 of your opponent's armor.Requires level 70Chest, Leather · Requires level 70
- Sunglow VestBinds when picked upChest, Leather499 Armor+48 Stamina+41 IntellectEquip: Increases healing done by up to 134 and damage done by up to 45 for all magical spells and effects.Equip: Restores 13 mana per 5 sec.Requires level 70Chest, Leather · Requires level 70
- Ring of Hardened ResolveBinds when picked upFinger308 Armor+48 StaminaEquip: Increases the block value of your shield by 42.Requires level 70Finger · Requires level 70
- MuramasaBinds when picked upOne-Hand, Sword196 - 365 Damage · Speed 2.60(107.88 damage per second)+27 StaminaRequires level 70One-Hand, Sword · Requires level 70
- Warharness of Reckless FuryBinds when picked upChest, Plate1983 Armor+61 Strength+67 StaminaRequires level 70Chest, Plate · Requires level 70
- Heroic Judicator's ChestguardBinds when picked upChest, Plate1983 Armor+78 Stamina+22 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 60.Requires level 70Chest, Plate · Requires level 70
- Vicious Hawkstrider HauberkBinds when picked upChest, Mail1110 Armor+47 Agility+64 Stamina+30 IntellectEquip: Increases attack power by 104.Equip: Your attacks ignore 182 of your opponent's armor.Requires level 70Chest, Mail · Requires level 70
- Garments of Serene ShoresBinds when picked upChest, Mail1110 Armor+48 Stamina+41 IntellectEquip: Increases healing done by up to 134 and damage done by up to 45 for all magical spells and effects.Equip: Restores 16 mana per 5 sec.Requires level 70Chest, Mail · Requires level 70
- Ring of OmnipotenceBinds when picked upFinger+21 Stamina+14 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 40.Requires level 70Finger · Requires level 70
- Aegis of Angelic FortuneBinds when picked upOff Hand, Shield6459 Armor178 Block+33 Stamina+21 IntellectEquip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.Equip: Restores 13 mana per 5 sec.Requires level 70Off Hand, Shield · Requires level 70
- Fel Conquerer RaimentsBinds when picked upChest, Cloth266 Armor+60 Stamina+41 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 71.Requires level 70Chest, Cloth · Requires level 70
- Robes of Faltered LightBinds when picked upChest, Cloth257 Armor+39 Stamina+40 Intellect+40 SpiritEquip: Increases healing done by up to 134 and damage done by up to 45 for all magical spells and effects.Requires level 70Chest, Cloth · Requires level 70
- Shadowed Gauntlets of ParoxysmBinds when picked upHands, Leather312 Armor+41 Agility+33 StaminaEquip: Increases attack power by 82.Requires level 70Hands, Leather · Requires level 70
- Gauntlets of the Soothed SoulBinds when picked upHands, Plate1239 Armor+27 Stamina+33 IntellectEquip: Increases healing done by up to 99 and damage done by up to 33 for all magical spells and effects.Equip: Restores 9 mana per 5 sec.Requires level 70Hands, Plate · Requires level 70
- Blackened Naaru SliverBinds when picked upTrinketEquip: Chance on hit to enter a Battle Trance, during which your melee or ranged attacks will each grant 44 attack power, stacking up to 10 times. Expires after 20 sec. (Proc chance: 10%, 45s cooldown)Requires level 70Trinket · Requires level 70
- Steely Naaru SliverBinds when picked upTrinketUse: Increases maximum health by 2000 for 15 sec. (5 Min Cooldown)Requires level 70Trinket · Requires level 70
- Shifting Naaru SliverBinds when picked upTrinketUse: Conjures a Power Circle lasting for 15 sec. While standing in this circle, the caster gains up to 320 spell damage and healing. (1 Min, 30 Sec Cooldown)Requires level 70Trinket · Requires level 70
- Glimmering Naaru SliverBinds when picked upTrinketUse: Gain 250 mana each sec. for 8 sec. Channeled. (5 Min Cooldown)Equip: Increases healing done by up to 119 and damage done by up to 40 for all magical spells and effects.Requires level 70Trinket · Requires level 70
- Sin'dorei Band of DominanceBinds when picked upFinger+22 Stamina+15 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 34.Requires level 70Finger · Requires level 70
- Sin'dorei Band of SalvationBinds when picked upFinger+30 Stamina+19 IntellectEquip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.Equip: Restores 7 mana per 5 sec.Requires level 70Finger · Requires level 70
- Sin'dorei Band of TriumphBinds when picked upFinger+30 StaminaEquip: Increases attack power by 58.Requires level 70Finger · Requires level 70




