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Second Prisoner

The Violet Hold · Wrath of the Lich King

Possible bosses

  • Erekem
  • Moragg
  • Ichoron
  • Xevozz
  • Lavanthor
  • Zuramat the Obliterator

Overview

After the twelfth wave of attackers, the cell of one of the hold's six prisoners opens at random, and the freed prisoner attacks you. It cannot be the same one as the first prisoner. Here are the possible bosses and their strategies.

Erekem

Erekem fights alongside two Erekem Guards. He heals himself and his guards with Chain Heal and Earth Shield: interrupt his heals, and kill the guards first if your group can. He also casts Lightning Bolt and Earth Shock, and his Bloodlust speeds up his allies. On Heroic, his Break Bonds frees his allies from stuns and crowd control.

Moragg

Moragg channels his Optic Link on a player, its Shadow damage building up over 12 seconds, along with his Ray of Suffering, or his Ray of Pain on Heroic. His Corrosive Saliva reduces the tank's armor by 5% per application: heal the tank accordingly.

Ichoron

Ichoron surrounds himself with a Protective Bubble that reduces the damage he takes by 99%: each hit removes one charge. When the bubble bursts, he splits into Ichor Globules that move toward him to heal him: kill them before they reach him. He also casts Water Blast and Water Bolt Volley, and goes into a Frenzy as his health drops.

Xevozz

Xevozz casts Arcane Barrage Volley on the group, and his Arcane Buffet makes a player more vulnerable to Arcane damage. With Summon Ethereal Sphere, he summons Ethereal Spheres that drift toward him and empower him: pull him away from the spheres and kill them if you can.

Lavanthor

Lavanthor is a lava beast. He casts Firebolt and Lava Burn on players, and his Flame Breath burns every player in front of him: only the tank should face him. His Cauterizing Flames damage nearby players and increase the Fire damage they take.

Zuramat the Obliterator

Zuramat summons Void Sentries, which must be killed before they reach him. His Void Shift sends a player into the void, where they can see and strike the sentries. His Shroud of Darkness reduces the healing received by anyone who hits him: stop attacking him while it is active.

Loot: Erekem

  • Back · Requires level 75
  • Legs, Cloth · Requires level 75
  • Feet, Plate · Requires level 80
  • Back · Requires level 80
  • One-Hand, Mace · Requires level 80

Loot: Moragg

  • Finger · Requires level 75
  • Shoulder, Plate · Requires level 75
  • Finger · Requires level 80
  • Two-Hand, Polearm · Requires level 80
  • Chest, Mail · Requires level 80

Loot: Ichoron

  • Shoulder, Plate · Requires level 75
  • Hands, Leather · Requires level 75
  • Hands, Plate · Requires level 80
  • Finger · Requires level 80
  • Chest, Cloth · Requires level 80

Loot: Xevozz

  • Off Hand, Shield · Requires level 75
  • Waist, Mail · Requires level 75
  • Neck · Requires level 80
  • Feet, Cloth · Requires level 80
  • Waist, Mail · Requires level 80

Loot: Lavanthor

  • Ranged, Gun · Requires level 75
  • Hands, Cloth · Requires level 75
  • Feet, Mail · Requires level 80
  • One-Hand, Axe · Requires level 80
  • Trinket · Requires level 80

Loot: Zuramat the Obliterator

  • Legs, Plate · Requires level 75
  • Neck · Requires level 75
  • Feet, Plate · Requires level 80
  • Head, Leather · Requires level 80
  • Neck · Requires level 80
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