
Druid
Balance
Updated on
Balance Druid
Rotation
Here is an indicative priority order at level 60.
Single-target priorities
- Starfire3.5 sec castDeals 496 to 584 Arcane damage to the target.: your main spell, cast it repeatedly.
- MoonfireInstant · Duration 12 secBurns the enemy for 195 to 228 Arcane damage, then 384 more Arcane damage over 12 seconds.: useful when you need to move, since it is instant.
- Wrath2 sec castDeals 248 to 277 Nature damage to the target.: a shorter cast, but less efficient than Starfire3.5 sec castDeals 496 to 584 Arcane damage to the target..
Multiple targets
- HurricaneChanneled · 1 min cooldown · Duration 10 secA channeled storm that deals 134 Nature damage to enemies in the area every second and increases the time between their attacks by 25%. Lasts 10 seconds.: hits every enemy in the area, with a 1-minute cooldown.
- Entangling Roots1.5 sec cast · Duration 27 secRoots the target in place and deals 270 Nature damage over 27 seconds. Damage taken may break the effect. Outdoors only.: root an additional enemy.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Mana management is essential: to last through long fights, you can use lower ranks of Starfire3.5 sec castDeals 496 to 584 Arcane damage to the target., which cost less mana. InnervateInstant · 6 min cooldown · Duration 20 secIncreases the target's mana regeneration by 400% and allows 100% of it to continue while casting, for 20 seconds. can help a healer ally, and TranquilityChanneled · 5 min cooldown · Duration 10 secA channeled spell that heals all nearby party members for 294 every 2 seconds for 10 seconds. heals the group for 10 seconds, with a 5-minute cooldown.




