
Hunter
Survival
Updated on
Survival Hunter
Rotation
Here is an indicative priority order at level 60.
Single-target priorities
- Auto ShotInstantAutomatically shoots the target until cancelled.: the basis of your damage, never delay it.
- Aimed ShotMarksmanship · Row 3 · 1 rank3 sec cast · 6 sec cooldownAn aimed shot that increases ranged damage by 600.: cast it between two Auto ShotInstantAutomatically shoots the target until cancelled. attacks, if you have taken this talent.
- Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 150 damage.: between two Auto ShotInstantAutomatically shoots the target until cancelled. attacks, as soon as its cooldown is over.
In melee range
- Raptor Strike6 sec cooldownA strong attack that increases melee damage by 140.: your strongest melee attack, as soon as its cooldown is over.
- Mongoose BiteInstant · 5 sec cooldownCounterattacks the enemy for 115 damage. Can only be used after you dodge.: only usable after you dodge.
- Wing ClipInstant · Duration 10 secDeals 50 damage and reduces the target's movement speed by 60% for 10 seconds.: slows the target so you can get back to range.
Multiple targets
- Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 150 damage.: hits up to 3 targets.
- Explosive TrapInstant · 15 sec cooldownPlaces a fire trap that explodes when an enemy approaches, dealing 208 to 265 Fire damage, then 330 more Fire damage over 20 seconds to all enemies within 10 yards. The trap lasts 1 minute, can only be placed out of combat, and only one trap can be active at a time.: burns all nearby enemies, if placed before the fight.
- VolleyChanneled · 1 min cooldown · Duration 6 secContinuously fires a volley at the target area, dealing 80 Arcane damage every second for 6 seconds to enemies within 8 yards.: against a large group of enemies.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Place Hunter's MarkInstant · Duration 2 minMarks the target for 2 minutes: the ranged attack power of everyone attacking it increases by 110. The target stays visible to the Hunter even when stealthed or invisible, and appears on the minimap. on the target before the fight and keep Aspect of the HawkInstantIncreases the Hunter's ranged attack power by 120. Only one Aspect can be active at a time. active. During a free moment in the rotation, you can briefly move in close to the target to land a Raptor Strike6 sec cooldownA strong attack that increases melee damage by 140., then return to range.




