
Rogue
Combat
Updated on
Combat Rogue
Rotation
Here is an indicative priority order at level 60.
Opener
- Sinister StrikeInstantAn instant strike that deals 68 damage in addition to your normal weapon damage. Awards 1 combo point.: twice, to build combo points.
- Slice and DiceInstantA finishing move that increases melee attack speed by 30% for 9 / 12 / 15 / 18 / 21 seconds with 1 / 2 / 3 / 4 / 5 combo points.: as soon as possible.
- Adrenaline RushCombat · Row 7 · 1 rankInstant · 5 min cooldown · Duration 15 secIncreases your Energy regeneration rate by 100% for 15 seconds.: at the start of the fight.
Single-target priorities
- Slice and DiceInstantA finishing move that increases melee attack speed by 30% for 9 / 12 / 15 / 18 / 21 seconds with 1 / 2 / 3 / 4 / 5 combo points.: keep it active.
- EviscerateInstantA finishing move that deals 224-332 / 394-502 / 564-672 / 734-842 / 904-1012 damage for 1 / 2 / 3 / 4 / 5 combo points, increased by attack power.: to spend extra combo points.
- VanishInstant · 5 min cooldown · Duration 10 secThe Rogue vanishes, entering an improved stealth mode for 10 seconds; also breaks movement impairing effects. Requires a reagent.: if your threat gets too high.
- Sinister StrikeInstantAn instant strike that deals 68 damage in addition to your normal weapon damage. Awards 1 combo point.: to build combo points.
Multiple targets
- Blade FlurryCombat · Row 5 · 1 rankInstant · 2 min cooldown · Duration 15 secIncreases your attack speed by 20%, and your attacks strike an additional nearby opponent. Lasts 15 seconds.: with Adrenaline RushCombat · Row 7 · 1 rankInstant · 5 min cooldown · Duration 15 secIncreases your Energy regeneration rate by 100% for 15 seconds., to hit an additional opponent.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Start every fight in StealthInstant · 10 sec cooldownLets you move unseen, but reduces your speed by 30%. Lasts until cancelled. if you can. KickInstant · 10 sec cooldownDeals 80 damage, interrupts spellcasting and prevents spells of that school from being cast for 5 seconds. interrupts a spell: in a group, call out your interrupts so you do not waste them at the same time as another player.
Before the fight, apply your poisons. In raids, use Instant PoisonDuration 30 minCoats a weapon with poison for 30 minutes. Each strike has a 20% chance to instantly deal Nature damage. An item made by the Rogue.; in dungeons or solo, you can use Deadly PoisonDuration 30 minCoats a weapon with poison for 30 minutes. Each strike has a 30% chance to deal Nature damage over 12 seconds. Stacks up to 5 times on a single target. An item made by the Rogue., which takes up a debuff slot on the target.




