
Druid
Restoration
Updated on
Druid Restoration
Talents
Swiftmend
SwiftmendRestoration · Row 4 · 1 rankInstant · 15 sec cooldownInstantly heals a target affected by Rejuvenation or Regrowth. is a major talent available after investing 16 points in the specialization. It is easier to reach than before in the talent tree.
It no longer consumes the RejuvenationInstant · Duration 12 secHeals the target over 12 seconds. or Regrowth2 sec cast · Duration 21 secHeals an ally, then heals them again over 21 seconds. effect on the target. The Druid can therefore quickly heal an ally without losing the heals already applied.
Healing and emergencies
Nature's SwiftnessRestoration · Row 5 · 1 rankInstant · 3 min cooldownRequires: Naturalist (5 ranks)When activated, your next Nature spell becomes instant. Also works with Wild Growth. makes the next Nature spell instant. Combined with Healing Touch3.5 sec castHeals an ally., it lets the Druid react quickly when an ally is in danger.
Improved TranquilityRestoration · Row 5 · 2 ranksReduces the threat caused by Tranquility by 50% / 100% and its cooldown by 30% / 60%. reduces the cooldown of TranquilityChanneled · 5 min cooldown · Duration 10 secA channeled spell that heals party members within 20 yards every 2 seconds for 10 seconds. by up to 60%.
Beyond level 30
Wild GrowthRestoration · Row 7 · 1 rankInstant · 6 sec cooldown · Duration 7 secRequires: Living Spirit (3 ranks)Heals the target and its party members within 43.5 yards for 336 over 7 seconds; the healing is fast at first, then slows down. is a major talent available after investing 31 points in the specialization. It applies healing over time to the group for seven seconds, with a six-second cooldown. It is not available at level 30.
Which talents should you prioritize?
SwiftmendRestoration · Row 4 · 1 rankInstant · 15 sec cooldownInstantly heals a target affected by Rejuvenation or Regrowth. and Nature's SwiftnessRestoration · Row 5 · 1 rankInstant · 3 min cooldownRequires: Naturalist (5 ranks)When activated, your next Nature spell becomes instant. Also works with Wild Growth. are consistent choices for handling emergencies. Talents that improve healing over time and reduce mana consumption help sustain long fights.




