
Hunter
Marksmanship
Updated on
Hunter Marksmanship
Rotation
Here is an indicative priority order at level 30 against a single target.
Marksmanship emphasizes the Hunter's personal ranged damage. Maintaining suitable positioning and managing automatic shots are important aspects of its gameplay.
Single-target priorities
- Aspect of the HawkInstantIncreases the Hunter's ranged attack power. Only one aspect can be active at a time.: activate this aspect before combat to support ranged attacks.
- Trueshot AuraMarksmanship · Row 4 · 1 rankInstantIncreases the ranged attack power of party and raid members within 45 yards by 20.: maintain this aura if it is available in the selected talent configuration.
- Hunter's MarkInstant · Duration 2 minMarks the target: the ranged attack power of everyone attacking it increases, and it stays visible even when stealthed or invisible. Lasts 2 minutes.: apply the mark to the target before beginning your attacks.
- Rapid FireInstant · 5 min cooldown · Duration 15 secIncreases melee and ranged attack speed by 40% for 15 seconds.: use this ability when the Hunter can effectively benefit from increased attack speed.
- Serpent StingInstant · Duration 15 secDeals Nature damage to the target over 15 seconds. A Hunter can only have one Sting active on the same target.: apply its damage-over-time effect and refresh it when appropriate.
- Aimed Shot2 sec cast · 6 sec cooldownAn aimed shot that increases the damage of the ranged attack. Shares its cooldown with Multi-Shot.: use this ability as the main direct attack in the indicative level-30 priorities.
- Auto ShotInstantAutomatically shoots the target until stopped.: maintain automatic shots between other abilities.
Managing automatic shots
It is recommended to weave active abilities between automatic shots to minimize disruption to those attacks.
This requires paying attention to attack timing rather than automatically using every ability as soon as it becomes available.
In WoW Forever, Arcane ShotInstant · 6 sec cooldownAn instant shot that deals Arcane damage. no longer shares a cooldown with Aimed Shot2 sec cast · 6 sec cooldownAn aimed shot that increases the damage of the ranged attack. Shares its cooldown with Multi-Shot..
Playing with or without a pet
The Lone WolfMarksmanship · Row 3 · 1 rankIncreases the damage of all your attacks by 20% while you have no active pet. talent increases the Hunter's personal damage when fighting without a pet.
Choosing this talent therefore changes the pet's contribution to combat without altering the basic principles of this priority list.
Multiple targets
Multi-ShotInstant · 6 sec cooldownFires several missiles that hit up to 3 targets. Shares its cooldown with Aimed Shot. is the basic ability for hitting multiple enemies, without a specific priority order.
Important considerations
Hunter ranged attacks become unavailable against enemies within eight meters. Marksmanship must therefore maintain sufficient distance to continue firing.




