
Priest
Discipline
Updated on
Priest
Races
In WoW Forever, the Priest is available to six races: the Troll and the Undead for the Horde, and the Dwarf, the Gnome, the Human and the Night Elf for the Alliance. In addition to their usual racial abilities, these races have abilities specific to the Priest.
The choice of race depends on your faction, your specialization and your preferences in PvE or PvP.
Alliance
Dwarf
The Dwarf has defensive abilities and a crowd control specific to the Priest.
- StoneformDwarf · Active racial3 min cooldown · Duration 8 secWhen activated, removes bleeds, poisons and diseases, protects against them, and reduces physical damage taken for 8 seconds.: protects against bleeds, poisons and diseases while reducing physical damage taken for 8 seconds.
- Find TreasureDwarf · Active racialShows nearby treasure on the minimap until cancelled.: detects nearby treasure chests.
- Artisan's PrecisionDwarf · Passive racialIncreases the chance to hit with all spells and attacks by 1%.: increases the chance to hit with all spells and attacks by 1%.
- Big Game HunterDwarf · Passive racialIncreases damage dealt to beasts by 5%.: increases damage dealt to beasts by 5%.
- Desperate PrayerInstant · 10 min cooldownInstantly heals the Priest. Ability specific to Dwarf Priests.: ability specific to Dwarf Priests, unchanged in WoW Forever.
- ChastiseInstant · 2 min cooldown · Duration 2 secDeals Holy damage to a humanoid and immobilizes it for up to 2 seconds. Causes very low threat. Ability specific to Dwarf Priests., an ability specific to Dwarf Priests: new ability learned at level 20 that deals damage and roots a humanoid for 2 seconds, with a 2-minute cooldown.
Gnome
The Gnome has abilities suited to spellcasters and emergency tools.
- Eureka!Gnome · Active racial2 min cooldownWhen activated, for 8 seconds, reduces the cost of damaging abilities and spells (or healing ones for the Priest) by 10% and increases their damage or healing by 10%.: for 8 seconds, reduces the cost of spells and abilities by 10% and increases their damage or healing by 10%.
- Expansive MindGnome · Passive racialIncreases maximum mana, rage or energy by 5%, depending on the class.: increases maximum mana, rage or energy by 5%.
- Escape ArtistGnome · Active racial2 min cooldown · Duration 3 secWhen activated, instantly frees you from movement-impairing effects and protects against them for 3 seconds.: grants brief immunity to roots and slows.
- Engineering SpecializationGnome · Passive racialReduces the chance of engineering devices failing or backfiring by 20%.: makes engineering devices more reliable.
- Confounding Flash0.5 sec cast · 2 min cooldown · Duration 3 secConfuses up to 5 nearby enemies for 3 seconds; any damage breaks the effect. Ability specific to Gnome Priests.: ability specific to Gnome Priests, learned at level 10, that disorients up to 5 enemies for 3 seconds, with a 2-minute cooldown.
- Contingency PlanInstant · 10 min cooldown · Duration 30 secWards an ally for 30 seconds: if their health drops below 35%, they gain a shield that absorbs damage, then they are healed over 15 seconds. Ability specific to Gnome Priests.: ability specific to Gnome Priests, learned at level 20, that places a protection on an ally for 30 seconds; if they drop below 35% health, they receive a shield and healing over time.
Human
The Human is a versatile race.
- Will to SurviveHuman · Active racial3 min cooldownWhen activated, instantly removes all stun effects.: removes stun effects.
- PerceptionHuman · Active racial3 min cooldown · Duration 20 secWhen activated, greatly improves the detection of stealthed enemies for 20 seconds.: improves detection of stealthed enemies for 20 seconds.
- RuthlessHuman · Passive racialIncreases the critical strike chance of all spells and attacks by 1%.: increases the critical strike chance of all spells and attacks by 1%.
- The Human SpiritHuman · Passive racialIncreases Spirit by 10%.: increases Spirit by 10%.
- Divine GraceInstant · 10 min cooldownInstantly heals an ally below 50% health and removes Weakened Soul from them. Cannot be cast on the Priest. Ability specific to Human Priests.: ability specific to Human Priests, learned at level 10, that instantly heals an ally below 50% health and removes Weakened Soul. It cannot be cast on yourself. Cooldown: 5 minutes.
- FeedbackInstant · 3 min cooldown · Duration 15 secFor 15 seconds, each successful spell cast against the Priest burns the caster's mana and deals Shadow damage to them. Ability specific to Human Priests.: ability specific to Human Priests, unchanged in WoW Forever.
Night Elf
The Night Elf combines stealth, mobility and protection.
- Elune's LightNight Elf · Active racialWhen activated, increases the critical strike chance of spells and attacks by 10% for 15 seconds.: increases critical strike chance by 10% for 15 seconds.
- ShadowmeldNight Elf · Active racial10 sec cooldownWhen activated, blends into the shadows while you stand still; in combat, it discourages enemies from attacking, but its cooldown is longer.: lets you hide while standing still.
- QuicknessNight Elf · Passive racialIncreases dodge chance by 1% and movement speed by 2%; Night Elf Rogues and Druids are harder to detect while stealthed.: increases dodge chance by 1% and movement speed by 2%.
- Wisp SpiritNight Elf · Passive racialAfter death, turns you into a wisp and increases movement speed by 75%.: increases movement speed by 75% after death.
- StarshardsChanneled · 30 sec cooldown · Duration 6 secRains starshards down on the enemy, dealing Arcane damage over 6 seconds. Ability specific to Night Elf Priests.: ability specific to Night Elf Priests, learned at level 10, whose damage is greatly increased, with a 30-second cooldown.
- Elune's GraceInstant · 5 min cooldown · Duration 15 secReduces the chance the Priest is hit by melee and ranged attacks by 50% for 15 seconds, or until 3 attacks miss. Ability specific to Night Elf Priests.: ability specific to Night Elf Priests, learned at level 20, that reduces the chance to be hit by melee and ranged attacks by 50% for 15 seconds or until 3 attacks miss. Cooldown: 5 minutes.
Horde
Troll
The Troll combines casting speed and regeneration.
- BerserkingTroll · Active racial3 min cooldown · Duration 15 secWhen activated, increases attack and casting speed by 10% for 15 seconds.: when activated, increases attack and casting speed by 10% for 15 seconds.
- Rapid RegenerationTroll · Active racial3 min cooldown · Duration 6 secRestores 50% of maximum health over 6 seconds; any movement, action or damage interrupts it.: gradually restores 50% of maximum health.
- Beast SlayingTroll · Passive racialIncreases damage dealt to beasts by 5%.: increases damage dealt to beasts by 5%.
- RegenerationTroll · Passive racialIncreases health regeneration by 20%, and 20% of it continues during combat.: increases health regeneration by 20%, and 20% of it continues during combat.
- Hex of WeaknessInstant · Duration 2 minWeakens an enemy, reducing their melee attack power and the effectiveness of healing they receive by 20%. Ability specific to Troll Priests.: ability specific to Troll Priests, unchanged in WoW Forever.
- ShadowguardInstantSurrounds the Priest with shadows: each attacker that hits them takes Shadow damage, at most once every few seconds. 3 charges, lasts 10 minutes. Ability specific to Troll Priests.: ability specific to Troll Priests, unchanged in WoW Forever.
Undead
The Undead focuses on resistance to crowd control and recovery.
- Will of the ForsakenUndead · Active racial2 min cooldownWhen activated, instantly removes charm, fear and sleep effects.: removes charm, fear and sleep effects.
- CannibalizeUndead · Active racial2 min cooldown · Duration 10 secNear a humanoid or undead corpse, restores health and mana for 10 seconds; any movement, action or damage interrupts it.: consumes corpses to regenerate 35% of health and mana over time.
- Underwater BreathingUndead · Passive racialLets you stay underwater 300% longer.: extends breathing underwater.
- Touch of the GraveUndead · Passive racialSpells and attacks have a chance to drain health from the target, up to 5% of your maximum health (15-second cooldown).: spells and attacks have a chance to drain health from the target, up to 5% of your maximum health (15-second cooldown).
- Touch of WeaknessInstant · Duration 2 minThe next melee attack against the Priest deals Shadow damage to the attacker and reduces their melee attack power for 2 minutes. Ability specific to Undead Priests.: ability specific to Undead Priests, unchanged in WoW Forever.
- Dark SacrificeInstant · 10 min cooldown · Duration 15 secThe Priest sacrifices some of their health over 15 seconds to gain the same amount of mana, increased by Spirit. Ability specific to Undead Priests.: new ability learned at level 20 that converts health into mana over time; the mana gained increases with Spirit.
Which race should you choose for each specialization?
Discipline
To protect allies, the Human benefits from Divine GraceInstant · 10 min cooldownInstantly heals an ally below 50% health and removes Weakened Soul from them. Cannot be cast on the Priest. Ability specific to Human Priests., and the Gnome from Contingency PlanInstant · 10 min cooldown · Duration 30 secWards an ally for 30 seconds: if their health drops below 35%, they gain a shield that absorbs damage, then they are healed over 15 seconds. Ability specific to Gnome Priests.. The Undead can recover mana with Dark SacrificeInstant · 10 min cooldown · Duration 15 secThe Priest sacrifices some of their health over 15 seconds to gain the same amount of mana, increased by Spirit. Ability specific to Undead Priests..
Holy
Holy depends on mana: the Gnome's Expansive MindGnome · Passive racialIncreases maximum mana, rage or energy by 5%, depending on the class., The Human SpiritHuman · Passive racialIncreases Spirit by 10%. and the Undead's Dark SacrificeInstant · 10 min cooldown · Duration 15 secThe Priest sacrifices some of their health over 15 seconds to gain the same amount of mana, increased by Spirit. Ability specific to Undead Priests. are useful. The Human's Divine GraceInstant · 10 min cooldownInstantly heals an ally below 50% health and removes Weakened Soul from them. Cannot be cast on the Priest. Ability specific to Human Priests. provides an additional emergency heal.
Shadow
For Shadow, the Troll's BerserkingTroll · Active racial3 min cooldown · Duration 15 secWhen activated, increases attack and casting speed by 10% for 15 seconds. and the Night Elf's StarshardsChanneled · 30 sec cooldown · Duration 6 secRains starshards down on the enemy, dealing Arcane damage over 6 seconds. Ability specific to Night Elf Priests. increase damage. ChastiseInstant · 2 min cooldown · Duration 2 secDeals Holy damage to a humanoid and immobilizes it for up to 2 seconds. Causes very low threat. Ability specific to Dwarf Priests., an ability specific to Dwarf Priests, and the Gnome's Confounding Flash0.5 sec cast · 2 min cooldown · Duration 3 secConfuses up to 5 nearby enemies for 3 seconds; any damage breaks the effect. Ability specific to Gnome Priests. provide extra crowd control.
Final choice
There is no mandatory race for playing a Priest. The abilities specific to the Priest make each race different: choose the one whose tools best match your specialization and play style.




