
Priest
Discipline
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Priest Discipline
Strengths
- Preventive healing: Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields an ally, absorbing damage for 30 seconds; while the shield holds, spellcasting is not interrupted by damage. The target cannot be shielded again for 15 seconds. absorbs damage before it reaches the target. Soul WardingDiscipline · Row 4 · 1 rankRequires: Improved Power Word: Shield (3 ranks)Reduces the cooldown of Power Word: Shield by 4 seconds and its mana cost by 15%.Power Word: Shield: cooldown −4 sec, available after investing 16 points, reduces its cost and cooldown.
- PenanceDiscipline · Row 5 · 1 rankChanneled · 12 sec cooldown · Duration 2 secLaunches a volley of holy light at the target: deals 45 Holy damage to an enemy, or heals an ally for 134, instantly and then every second for 2 seconds.: with all 21 points in the specialization, this 2-second channeled spell has a 12-second cooldown.
- Mana efficient: Mental AgilityDiscipline · Row 3 · 3 ranksReduces the mana cost of Smite, Holy Fire and your instant spells by 3% / 7% / 10%., MeditationDiscipline · Row 3 · 3 ranksAllows 17% / 33% / 50% of your mana regeneration to continue while casting. and Mental StrengthDiscipline · Row 2 · 5 ranksIncreases your total Intellect by 2% / 4% / 6% / 8% / 10%. help preserve mana.
- Resistance to crowd control: Silent ResolveDiscipline · Row 2 · 3 ranksReduces the threat of your spells by 10% / 20% / 30% and the duration of Stun, Fear and Silence effects on you by 5% / 10% / 15%.Stun, Fear and Silence effects on you: duration −15% reduces the duration of stuns, fears and silences taken.
Weaknesses
- Fragile class: according to Blizzard, the Priest is a very vulnerable class, wearing cloth armor.
- Few escapes: the Priest has few ways to escape enemies.
- Advanced talents out of reach: Divine AegisDiscipline · Row 6 · 3 ranksDuration 12 secYour non-periodic critical heals place a shield on the target that absorbs 5% / 10% / 15% of the amount healed, up to 1200 damage, for 12 seconds. (26 points) is not available at level 30.
- Mana in long fights: long fights can drain the mana pool.




