
Priest
Holy
Updated on
Priest Holy
Strengths
- Versatile healer: according to Blizzard, the Priest remains the most versatile healer in the game.
- Holy BindingHoly · Row 4 · 1 rankEach time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.: this fourth-row talent heals the Priest for 50% of the amount each time they heal another target with Flash Heal1.5 sec castA fast-casting heal that restores health to a friendly target..
- Variety rewarded: with all 21 points in the specialization, Litany of LightHoly · Row 5 · 2 ranksWhen you cast a healing spell different from your previous one, you regain mana equal to 5% / 10% of its base cost. returns mana when the Priest switches healing spells.
- Blessed RecoveryHoly · Row 3 · 3 ranksDuration 6 secAfter you take a melee or ranged critical strike, or lose more than 30% of your maximum health to a single attack, you recover 8% / 17% / 25% of the damage taken over 6 seconds. Refreshing the effect keeps the remaining healing.: this talent also triggers after a hit that takes more than 30% of health.
- Group healing: Prayer of Healing3 sec castA powerful prayer that heals the target and their party members within 40 yards of them. and Holy NovaHoly · Row 3 · 1 rankInstantA burst of holy light deals 26 to 30 Holy damage to enemies within 10 yards and heals party members within 10 yards for 50 to 57, without generating threat. heal several allies.
Weaknesses
- Fragile class: according to Blizzard, the Priest is a very vulnerable class, wearing cloth armor.
- Mana in long fights: long fights can drain the mana pool.
- Relies on allies: according to Blizzard, the Priest relies on allies to take hits or control enemies.
- Advanced talents out of reach: Spiritual HealingHoly · Row 6 · 3 ranksIncreases the healing of your spells by 3% / 7% / 10%. (26 points) and Prayer of MendingHoly · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 30 secRequires: Spirit of Redemption (1 rank)Places a spell on the target that heals it for 172 plus 42.9% of your healing power the next time it takes damage or receives a non-periodic heal, then jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. Only one target at a time. (31 points) are not available at level 30.




