
Druid
Balance
Updated on
Balance Druid
Rotation
Here is an indicative priority order at level 70.
Single-target priorities
- Faerie FireInstant · Duration 40 secReduces the target's armor by 610 for 40 seconds. While affected, it cannot stealth or turn invisible.: keep it on the target in raids, so the group benefits from Improved Faerie FireBalance · Row 7 · 3 ranksYour Faerie Fire also increases the chance the target is hit by melee and ranged attacks by 1% / 2% / 3%..
- MoonfireInstant · Duration 12 secBurns the enemy for 305 to 357 Arcane damage, then 600 more Arcane damage over 12 seconds.: keep it up if mana allows.
- Force of NatureBalance · Row 9 · 1 rankInstant · 3 min cooldown · Duration 30 secSummons 3 treants that attack enemies for 30 seconds.: use it when the treants can stay alive.
- Starfire3.5 sec castDeals 550 to 647 Arcane damage to the target.: your main spell, cast repeatedly.
Multiple targets
- HurricaneChanneled · 1 min cooldown · Duration 10 secA channeled storm that deals 206 Nature damage to enemies in the area every second and increases the time between their attacks by 25%. Lasts 10 seconds.: hits every enemy in the area, with a 1-minute cooldown.
- Then return to the single-target priorities.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
If mana runs short, drop MoonfireInstant · Duration 12 secBurns the enemy for 305 to 357 Arcane damage, then 600 more Arcane damage over 12 seconds. and only cast Starfire3.5 sec castDeals 550 to 647 Arcane damage to the target.. InnervateInstant · 6 min cooldown · Duration 20 secIncreases the target's Spirit-based mana regeneration by 400% and allows full mana regeneration while casting, for 20 seconds. can be used on the Druid itself or on a healer ally.




