
Druid
Balance
Updated on
Balance Druid
Strengths
- Ranged damage: Starfire3.5 sec castDeals 550 to 647 Arcane damage to the target., Wrath2 sec castDeals 383 to 432 Nature damage to the target. and MoonfireInstant · Duration 12 secBurns the enemy for 305 to 357 Arcane damage, then 600 more Arcane damage over 12 seconds. attack from a distance, and HurricaneChanneled · 1 min cooldown · Duration 10 secA channeled storm that deals 206 Nature damage to enemies in the area every second and increases the time between their attacks by 25%. Lasts 10 seconds. hits every enemy in an area.
- Group support: Moonkin FormBalance · Row 7 · 1 rankInstantShapeshifts into Moonkin Form: armor from items increased by 400%, attack power increased by 150% of your level, and spell critical strike chance of party members within 30 yards increased by 5%. Melee attacks in this form can restore mana based on attack power. Only Balance spells and Remove Curse can be cast in this form. Shapeshifting frees you from Polymorph and movement-impairing effects. increases the party's spell critical strike chance, and Improved Faerie FireBalance · Row 7 · 3 ranksYour Faerie Fire also increases the chance the target is hit by melee and ranged attacks by 1% / 2% / 3%. helps melee and ranged attackers hit the target.
- Unique tools: InnervateInstant · 6 min cooldown · Duration 20 secIncreases the target's Spirit-based mana regeneration by 400% and allows full mana regeneration while casting, for 20 seconds. restores mana to an ally and Rebirth2 sec cast · 20 min cooldownReturns a dead ally to life with 3200 health and 3200 mana, even in combat. Requires a reagent. resurrects an ally in the middle of combat.
- Control: Entangling Roots1.5 sec cast · Duration 27 secRoots the target in place and deals 351 Nature damage over 27 seconds. Damage taken may break the effect. Outdoors only. immobilizes an enemy, and Cyclone1.5 sec cast · Duration 6 secTosses the enemy into the air for up to 6 seconds: it cannot act but becomes invulnerable. Only one target at a time. prevents it from acting for a few seconds while making it invulnerable.
- Survival: animal forms break slowing and immobilizing effects, and the Druid can heal itself.
Weaknesses
- Mana consumption: damage spells are expensive, and mana can run out during long fights.
- Long casts: Starfire3.5 sec castDeals 550 to 647 Arcane damage to the target. has a long cast time, which exposes the Druid to interrupts.
- Limited area damage: apart from HurricaneChanneled · 1 min cooldown · Duration 10 secA channeled storm that deals 206 Nature damage to enemies in the area every second and increases the time between their attacks by 25%. Lasts 10 seconds., damage spells only hit a single target.
- Uncontrollable treants: once summoned by Force of NatureBalance · Row 9 · 1 rankInstant · 3 min cooldown · Duration 30 secSummons 3 treants that attack enemies for 30 seconds., the treants cannot be directed.




