
Hunter
Survival
Updated on
Survival Hunter
Rotation
Here is an indicative priority order at level 70.
Before combat
- Hunter's MarkInstant · Duration 2 minMarks the target for 2 minutes: the ranged attack power of everyone attacking it increases by 110, plus 11 more each time it is struck by a ranged attack, up to 440. The target stays visible to the Hunter even when stealthed or invisible, and appears on the minimap.: place it on the target before engaging.
- MisdirectionInstant · 2 min cooldown · Duration 30 secThe threat caused by your next 3 attacks is redirected to the target party or raid member. Lasts 30 seconds; the caster and the target can only be affected by one Misdirection at a time.: cast it on the tank, so the threat of your first attacks is transferred to them.
- Aspect of the HawkInstantIncreases the Hunter's ranged attack power by 155. Only one Aspect can be active at a time.: the aspect to keep active for attacking.
Single-target priorities
- Auto ShotInstantAutomatically shoots the target until cancelled.: the basis of your damage, never to be delayed.
- Kill CommandInstant · 5 sec cooldownYour pet instantly attacks for an additional 127 damage. Only usable after you land a critical strike on the target.: whenever it is available.
- Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 205 damage.: in place of a Steady Shot1 sec castA steady shot that deals base weapon damage plus 150, increased by ranged attack power, and 175 more against dazed targets., as soon as its cooldown is over.
- Steady Shot1 sec castA steady shot that deals base weapon damage plus 150, increased by ranged attack power, and 175 more against dazed targets.: placed between two Auto ShotInstantAutomatically shoots the target until cancelled..
Cooldowns
- Rapid FireInstant · 5 min cooldown · Duration 15 secIncreases ranged attack speed by 40% for 15 seconds.: increases ranged attack speed by 40% for 15 seconds.
- ReadinessSurvival · Row 9 · 1 rankInstant · 5 min cooldownRequires: Master Tactician (5 ranks)When activated, immediately finishes the cooldown of your other Hunter abilities.: finishes the cooldown of your other abilities, which lets you use Rapid FireInstant · 5 min cooldown · Duration 15 secIncreases ranged attack speed by 40% for 15 seconds. again.
Multiple targets
- Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 205 damage.: hits up to 3 targets.
- VolleyChanneled · 1 min cooldown · Duration 6 secContinuously fires a volley at the target area, dealing 105 Arcane damage every second for 6 seconds to enemies within 8 yards.: weaker, to be kept for very large groups of enemies.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
The number of Steady Shot1 sec castA steady shot that deals base weapon damage plus 150, increased by ranged attack power, and 175 more against dazed targets. to place between two Auto ShotInstantAutomatically shoots the target until cancelled. depends on your weapon speed: watch when each Auto ShotInstantAutomatically shoots the target until cancelled. goes off.




