
Priest
Discipline
Updated on
Discipline Priest
Strengths
- Protection: Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields an ally, absorbing 1265 damage for 30 seconds; while the shield holds, spellcasting is not interrupted by damage. The target cannot be shielded again for 15 seconds. and Pain SuppressionDiscipline · Row 9 · 1 rankInstant · 2 min cooldown · Duration 8 secInstantly reduces a friendly target's threat by 5%, reduces all damage it takes by 40% and increases its resistance to dispel effects by 65% for 8 seconds. protect an ally in danger.
- Dispels: Dispel MagicInstantRemoves 2 harmful spells from a friend or 2 beneficial spells from an enemy. and Mass Dispel1.5 sec castRemoves 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target within 15 yards, up to 10 of each. Can remove magic effects that are normally undispellable. remove magic effects, from allies as well as enemies.
- Mana management: MeditationDiscipline · Row 3 · 3 ranksAllows 10% / 20% / 30% of your mana regeneration to continue while casting., Inner FocusDiscipline · Row 3 · 1 rankInstant · 3 min cooldownWhen activated, your next spell costs no mana and has 25% more critical effect chance if it can critically hit. and Mental AgilityDiscipline · Row 4 · 5 ranksReduces the mana cost of your instant spells by 2% / 4% / 6% / 8% / 10%. help save mana.
- Group support: Power InfusionDiscipline · Row 7 · 1 rankInstant · 3 min cooldown · Duration 15 secRequires: Mental Strength (5 ranks)Infuses the target with power for 15 seconds, increasing its casting speed by 20% and reducing the mana cost of all its spells by 20%. and Divine SpiritDiscipline · Row 5 · 1 rankInstant · Duration 30 minRequires: Meditation (3 ranks)Infuses the target with holy power, increasing its Spirit by 50 for 30 minutes. strengthen allies.
Weaknesses
- Healing: Discipline heals less than Holy.
- Few personal defenses: the Priest relies mostly on shields and allies to survive.
- Mana cost: support spells, such as dispels, are expensive.
- Little control: the Priest has few ways to control enemies.




