Illidan Stormrage
Black Temple · The Burning Crusade
Overview
Illidan Stormrage, the Betrayer, rules Outland from the top of the Black Temple. Akama and Maiev Shadowsong fight at your side to bring him down.
Strategy
In the first phase, his Shear sharply reduces the tank's maximum health: rotate tanks. He casts Flame Crash and Draw Soul on the players in front of him, and his Parasitic Shadowfiend infects a player: move the victim away. In the second phase, he takes to the air and throws his glaives, from which two Flames of Azzinoth emerge: tank them separately, far from each other, while he pelts the group with Fireballs and Dark Barrage. After that, Illidan takes his demon form at times, and his Agonizing Flames, Shadow Blast and shadow demons hit the group. Maiev Shadowsong joins him for the end of the fight: use her traps to hold him in place and finish him off.
Loot
- Cursed Vision of SargerasBinds when picked upHead, Leather385 Armor+39 Agility+46 StaminaEquip: Increases attack power by 108.Use: Shows the location of all nearby demons on the minimap until cancelled. Only one form of tracking can be active at a time. (10 Min Cooldown)Requires level 70Head, Leather · Requires level 70
- Black Bow of the BetrayerBinds when picked upRanged, Bow201 - 374 Damage · Speed 3.00(95.83 damage per second)Equip: On successful ranged attack gain 8 mana and if possible drain 8 mana from the target.Equip: Increases attack power by 26.Requires level 70Ranged, Bow · Requires level 70
- Zhar'doom, Greatstaff of the DevourerBinds when picked upTwo-Hand, Staff146 - 323 Damage · Speed 3.20(73.28 damage per second)+70 Stamina+47 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 259.Requires level 70Two-Hand, Staff · Requires level 70
- Bulwark of AzzinothBinds when picked upOff Hand, Shield6336 Armor174 Block+60 StaminaEquip: When struck in combat has a 2% chance of increasing your Armor by 2000 for 10 secs. (Proc chance: 2%)Requires level 70Off Hand, Shield · Requires level 70
- Shard of AzzinothBinds when picked upOne-Hand, Dagger161 - 242 Damage · Speed 1.90(106.05 damage per second)Equip: Increases attack power by 64.Chance on hit: Calls forth an Ember of Azzinoth to protect you in battle for a short period of time.Requires level 70One-Hand, Dagger · Requires level 70
- The Skull of Gul'danBinds when picked upTrinketEquip: Increases damage and healing done by magical spells and effects by up to 55.Use: Tap into the power of the skull, increasing spell haste rating by 175 for 20 sec. (2 Min Cooldown)Requires level 70Trinket · Requires level 70
- Memento of TyrandeBinds when picked upTrinketEquip: Increases healing done by up to 118 and damage done by up to 37 for all magical spells and effects.Equip: Each time you cast a spell, there is chance you will gain up to 76 mana per 5 for 15 sec. (Proc chance: 10%, 50s cooldown)Requires level 70Trinket · Requires level 70
- Stormrage Signet RingBinds when picked upFinger+33 StaminaEquip: Increases attack power by 66.Equip: Your attacks ignore 126 of your opponent's armor.Requires level 70Finger · Requires level 70
- Crystal Spire of KaraborBinds when picked upMain Hand, Mace16 - 131 Damage · Speed 1.80(40.83 damage per second)+22 Stamina+15 IntellectEquip: Increases healing done by up to 486 and damage done by up to 162 for all magical spells and effects.Equip: Restores 6 mana per 5 sec.Equip: If your target is below 50% health, your direct healing spells will cause your target to be healed for an additional 180 to 220 health.Requires level 70Main Hand, Mace · Requires level 70
- Faceplate of the ImpenetrableBinds when picked upHead, Plate1532 Armor+82 StaminaEquip: Increases the block value of your shield by 45.Requires level 70Head, Plate · Requires level 70
- Shroud of the HighborneBinds when picked upBack126 Armor+24 Stamina+23 IntellectEquip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.Requires level 70Back · Requires level 70
- Cowl of the Illidari High LordBinds when picked upHead, Cloth205 Armor+33 Stamina+31 IntellectEquip: Increases damage and healing done by magical spells and effects by up to 64.Requires level 70Head, Cloth · Requires level 70
- Warglaive of AzzinothBinds when picked upMain Hand, Sword214 - 398 Damage · Speed 2.80(109.29 damage per second)+22 Agility+29 StaminaClasses: Warrior, RogueEquip: Increases attack power by 44.Requires level 70Main Hand, Sword · Requires level 70
- Warglaive of AzzinothBinds when picked upOff Hand, Sword107 - 199 Damage · Speed 1.40(109.29 damage per second)+21 Agility+28 StaminaClasses: Warrior, RogueEquip: Increases attack power by 44.Requires level 70Off Hand, Sword · Requires level 70
- Chestguard of the Forgotten ConquerorBinds when picked upClasses: Paladin, Priest, WarlockRequires level 70Requires level 70
- Chestguard of the Forgotten VanquisherBinds when picked upClasses: Rogue, Mage, DruidRequires level 70Requires level 70
- Chestguard of the Forgotten ProtectorBinds when picked upClasses: Warrior, Hunter, ShamanRequires level 70Requires level 70




