Arms
0Deep WoundsArms · Row 3 · 3 ranksRank 0/3Requires 10 points in ArmsNext rank: Your critical strikes make the target bleed for 20% of your melee weapon's average damage over 12 seconds.
Sword SpecializationArms · Row 5 · 5 ranksRank 0/5Requires 20 points in ArmsNext rank: Gives a 1% chance to get an extra attack on the same target after hitting with a sword.
Improved Heroic StrikeArms · Row 1 · 3 ranksRank 0/3Next rank: Reduces the rage cost of Heroic Strike by 1.
Mace SpecializationArms · Row 5 · 5 ranksRank 0/5Requires 20 points in ArmsYour melee attacks with a mace have a chance to stun the target for 3 seconds and generate 7 rage.Description of the maximum rank.
Improved ChargeArms · Row 2 · 2 ranksRank 0/2Requires 5 points in ArmsNext rank: Increases the rage generated by Charge by 3.
Improved RendArms · Row 1 · 3 ranksRank 0/3Next rank: Increases the bleed damage of Rend by 25%.
Improved Thunder ClapArms · Row 2 · 3 ranksRank 0/3Requires 5 points in ArmsNext rank: Reduces the rage cost of Thunder Clap by 1, increases its damage by 40% and its slowing effect by an additional 4%.
Improved HamstringArms · Row 6 · 3 ranksRank 0/3Requires 25 points in ArmsNext rank: Gives Hamstring a 5% chance to immobilize the target for 5 seconds.
DeflectionArms · Row 1 · 5 ranksRank 0/5Next rank: Increases your parry chance by 1%.
Improved OverpowerArms · Row 3 · 2 ranksRank 0/2Requires 10 points in ArmsNext rank: Increases the critical strike chance of Overpower by 25%.
Poleaxe SpecializationArms · Row 5 · 5 ranksRank 0/5Requires 20 points in ArmsNext rank: Increases your critical strike chance with axes and polearms by 1%.
Death WishArms · Row 5 · 1 rankInstant · 3 min cooldown · Duration 30 secRank 0/1Requires 20 points in ArmsIncreases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 seconds.Description of the maximum rank.
Improved InterceptArms · Row 6 · 2 ranksRank 0/2Requires 25 points in ArmsNext rank: Reduces the cooldown of Intercept by 5 seconds.
Mortal StrikeArms · Row 7 · 1 rankInstant · 6 sec cooldown · Duration 10 secRank 0/1Requires: Death Wish (1 rank)Requires 30 points in ArmsA vicious strike that deals weapon damage plus 210 and reduces the effectiveness of any healing on the target by 50% for 10 seconds.Description of the maximum rank.
Two-Handed Weapon SpecializationArms · Row 4 · 5 ranksRank 0/5Requires 15 points in ArmsNext rank: Increases the damage you deal with two-handed melee weapons by 1%.
Anger ManagementArms · Row 3 · 1 rankRank 0/1Requires 10 points in ArmsGenerates 1 rage every 3 seconds while in combat.Description of the maximum rank.
Iron WillArms · Row 2 · 5 ranksRank 0/5Requires 5 points in ArmsNext rank: Increases your chance to resist Stun and Charm effects by 3%.
ImpaleArms · Row 4 · 2 ranksRank 0/2Requires: Deep Wounds (3 ranks)Requires 15 points in ArmsNext rank: Increases the critical strike damage bonus of your abilities in Battle, Defensive and Berserker Stance by 10%.
Endless RageArms · Row 9 · 1 rankRank 0/1Requires 40 points in ArmsYou generate 25% more rage from damage dealt.Description of the maximum rank.
Improved DisciplinesArms · Row 6 · 3 ranksRank 0/3Requires 25 points in ArmsNext rank: Reduces the cooldown of Retaliation, Recklessness and Shield Wall by 4 minutes and increases their duration by 2 seconds.
Second WindArms · Row 7 · 2 ranksRank 0/2Requires 30 points in ArmsNext rank: Whenever you are struck by a Stun or Immobilize effect, you generate 10 rage and 5% of your total health over 10 seconds.
Blood FrenzyArms · Row 7 · 2 ranksRank 0/2Requires 30 points in ArmsNext rank: Rend and Deep Wounds also increase all physical damage taken by the target by 2%.
Improved Mortal StrikeArms · Row 8 · 5 ranksRank 0/5Requires: Mortal Strike (1 rank)Requires 35 points in ArmsNext rank: Reduces the cooldown of Mortal Strike by 0.2 second and increases its damage by 1%.




