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Mage

Frost

Updated on

Mage

Races

In Wrath of the Lich King, the Mage is available to six races: the Human, the Gnome and the Draenei for the Alliance, and the Troll, the Undead and the Blood Elf for the Horde.

Alliance

Human

The Human benefits from increased Spirit and faster reputation gains.

  • : increases expertise with one- and two-handed swords by 3.
  • : increases Spirit by 3%.
  • : increases reputation gains by 10%.
  • : increases stealth detection.
  • : removes all movement-impairing effects and all effects that cause loss of control of your character.
  • : increases expertise with one- and two-handed maces by 3.

Gnome

The Gnome combines increased Intellect with the ability to break free from immobilization.

  • : frees you from immobilization and movement slowing effects.
  • : increases Intellect by 5%.
  • : reduces the chance to be hit by Arcane spells by 2%.
  • : increases Engineering skill by 15.

Draenei

The Draenei strengthens the spells of their party.

  • : heals the target over 15 seconds.
  • : increases chance to hit with spells and attacks by 1% for you and your party.
  • : increases Jewelcrafting skill by 5.
  • : reduces the chance to be hit by Shadow spells by 2%.

Horde

Troll

The Troll speeds up their spells and recovers health faster.

  • : increases attack and casting speed by 20% for 10 seconds.
  • : increases health regeneration by 10%, and 10% of this regeneration continues during combat.
  • : increases damage dealt to beasts by 5%.
  • : increases critical strike chance with throwing weapons by 1%.
  • : increases critical strike chance with bows by 1%.
  • : reduces the duration of movement-impairing effects by 15%.

Undead

The Undead resists control effects and Shadow.

  • : removes charm, fear and sleep effects.
  • : lets you devour a humanoid or undead corpse to regenerate 7% of your health every 2 seconds for 10 seconds.
  • : lets you hold your breath 233% longer underwater.
  • : reduces the chance to be hit by Shadow spells by 2%.

Blood Elf

The Blood Elf has an area silence and recovers some mana.

  • : silences enemies within 8 yards for 2 seconds and restores mana, Energy or Runic Power.
  • : increases Enchanting skill by 10.
  • : reduces the chance to be hit by spells by 2%.

Which race should you choose for each specialization?

Arcane

The Gnome benefits from , which increases Intellect, and therefore mana and damage. On the Horde side, the Troll can speed up their spells with .

Fire

The Troll can speed up their spells with . The Gnome benefits from , which increases Intellect.

Frost

In PvP, the Gnome can break free from immobilization and slows with , and the Undead from charm, fear and sleep effects with .

Which one to choose?

No race is mandatory to play a Mage. The choice depends first on your faction, then on your specialization.

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