
Paladin
Retribution
Updated on
Retribution Paladin
Strengths
- Melee damage: Crusader StrikeRetribution · Row 9 · 1 rankInstant · 4 sec cooldownAn instant strike that deals 75% weapon damage. Requires a melee weapon., Divine StormRetribution · Row 11 · 1 rankInstant · 10 sec cooldownAn instant weapon attack that deals 110% weapon damage to up to 4 enemies within 8 yards, and heals up to 3 party or raid members for a total of 25% of the damage dealt. Requires a melee weapon. and Judgements deal a lot of damage.
- Group support: Judgements of the WiseRetribution · Row 7 · 3 ranksYour damaging Judgements have a 33% / 66% / 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana every 5 seconds for 15 seconds, and to immediately restore 25% of your base mana., Swift RetributionRetribution · Row 9 · 3 ranksYour auras also increase casting, ranged and melee attack speed by 1% / 2% / 3%. and Heart of the CrusaderRetribution · Row 2 · 3 ranksYour Judgements also increase the critical strike chance of all attacks against the target by 1% / 2% / 3%. strengthen the whole raid.
- Versatility: the Paladin can heal itself, cast Hands on its allies and remove poisons, diseases and magic effects with CleanseInstantRemoves 1 poison, 1 disease and 1 magic effect from a friendly target..
- Toughness: plate armor, Divine ShieldInstant · 5 min cooldown · Duration 12 secProtects the Paladin from all damage and spells for 12 seconds, but halves the damage they deal. Causes Forbearance for 2 minutes. and Divine ProtectionInstant · 3 min cooldown · Duration 12 secReduces all damage taken by 50% for 12 seconds. Causes Forbearance for 2 minutes. help you survive.
Weaknesses
- Mobility: few abilities let you quickly reach an enemy.
- Mana management: abilities cost mana, and Divine PleaInstant · 1 min cooldown · Duration 15 secYou regain 25% of your total mana over 15 seconds, but the healing of Flash of Light, Holy Light and Holy Shock is reduced by 50%. helps you last through long fights.
- Weapon dependency: damage depends heavily on the two-handed weapon equipped.
- Limited control: apart from Hammer of JusticeInstant · 1 min cooldown · Duration 6 secStuns the target for 6 seconds and interrupts non-player spellcasting for 3 seconds. and RepentanceRetribution · Row 7 · 1 rankInstant · 1 min cooldown · Duration 1 minPuts the enemy into meditation, incapacitating it for up to 1 minute and removing Righteous Vengeance. Any damage wakes the target. Works on demons, dragonkin, giants, humanoids and undead., few tools let you neutralize an enemy.




