
Paladin
Protection
Updated on
Protection Paladin
Strengths
- Tanking groups of enemies: ConsecrationInstant · 8 sec cooldown · Duration 8 secConsecrates the ground beneath the Paladin, dealing 904 Holy damage over 8 seconds to enemies in the area, increased by spell power and attack power., Hammer of the RighteousProtection · Row 11 · 1 rankInstant · 6 sec cooldownHammers the target and up to 2 nearby enemies, dealing 4 times your main-hand weapon damage per second as Holy damage. Requires a one-handed melee weapon. and Avenger's ShieldProtection · Row 9 · 1 rankInstant · 30 sec cooldown · Duration 10 secRequires: Holy Shield (1 rank)Hurls a holy shield at the enemy, dealing 1100 to 1344 Holy damage, increased by spell power and attack power, and dazing it, then bounces to nearby enemies. Hits 3 targets in total. The daze lasts 10 seconds. generate a lot of threat on several targets.
- Survival: Holy ShieldProtection · Row 7 · 1 rankInstant · 8 sec cooldown · Duration 10 secRequires: Blessing of Sanctuary (1 rank)Increases your block chance by 30% for 10 seconds and deals 274 Holy damage for each attack blocked. Each block uses a charge; 8 charges., Ardent DefenderProtection · Row 7 · 3 ranksDamage that takes you below 35% health is reduced by 7% / 13% / 20%. Attacks that would kill you instead heal you for up to 10% / 20% / 30% of your maximum health, based on defense, at most once every 2 minutes. and Divine ProtectionInstant · 3 min cooldown · Duration 12 secReduces all damage taken by 50% for 12 seconds. Causes Forbearance for 2 minutes. help absorb heavy damage.
- Group support: Blessing of SanctuaryProtection · Row 5 · 1 rankInstant · Duration 10 minPlaces a blessing on a friendly target for 10 minutes, reducing all damage taken by 3% and increasing Strength and Stamina by 10%. When the target blocks, parries or dodges a melee attack, it gains 2% of its maximum mana. Only one blessing per Paladin on a target., Divine SacrificeProtection · Row 3 · 1 rankInstant · 2 min cooldown · Duration 10 secFor 10 seconds, 30% of the damage taken by party members within 30 yards is redirected to the Paladin (up to 40% of the Paladin's health times the number of party members). Damage that brings the Paladin below 20% health breaks the effect. and Hands protect allies.
- Versatility: the Paladin can heal itself and remove poisons, diseases and magic effects with CleanseInstantRemoves 1 poison, 1 disease and 1 magic effect from a friendly target..
Weaknesses
- Mana management: abilities cost mana, and Divine PleaInstant · 1 min cooldown · Duration 15 secYou regain 25% of your total mana over 15 seconds, but the healing of Flash of Light, Holy Light and Holy Shock is reduced by 50%. helps you last through long fights.
- Rigid rotation: abilities have 6- and 9-second cooldowns that must be alternated without drifting.
- Ranged enemies: apart from Avenger's ShieldProtection · Row 9 · 1 rankInstant · 30 sec cooldown · Duration 10 secRequires: Holy Shield (1 rank)Hurls a holy shield at the enemy, dealing 1100 to 1344 Holy damage, increased by spell power and attack power, and dazing it, then bounces to nearby enemies. Hits 3 targets in total. The daze lasts 10 seconds. and Exorcism1.5 sec cast · 15 sec cooldownDeals 1028 to 1146 Holy damage, increased by spell power and attack power. Always critically hits undead and demons., few tools let you pull enemies from range.
- Defensive cooldowns: Divine ProtectionInstant · 3 min cooldown · Duration 12 secReduces all damage taken by 50% for 12 seconds. Causes Forbearance for 2 minutes. and Divine ShieldInstant · 5 min cooldown · Duration 12 secProtects the Paladin from all damage and spells for 12 seconds, but halves the damage they deal. Causes Forbearance for 2 minutes. cannot be chained because of Forbearance.




