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Priest

Shadow

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Priest

Races

In Wrath of the Lich King, the Priest is available to seven races: the Human, the Dwarf, the Night Elf and the Draenei for the Alliance, and the Troll, the Undead and the Blood Elf for the Horde. Race-specific Priest spells are gone: and are available to all Priests.

Alliance

Human

The Human benefits from increased Spirit and versatility.

  • : increases expertise with one- and two-handed swords by 3.
  • : increases Spirit by 3%.
  • : increases reputation gains by 10%.
  • : increases stealth detection.
  • : removes all movement-impairing effects and all effects that cause loss of control of your character.
  • : increases expertise with one- and two-handed maces by 3.

Dwarf

The Dwarf combines toughness with resistance to harmful effects.

  • : shows nearby treasure on the minimap.
  • : removes all poison, disease and bleed effects, and increases armor by 10% for 8 seconds.
  • : increases critical strike chance with guns by 1%.
  • : reduces the chance to be hit by Frost spells by 2%.
  • : increases expertise with one- and two-handed maces by 5.

Night Elf

The Night Elf combines stealth and agility.

  • : lets you hide while standing still, even in combat.
  • : reduces the chance to be hit by melee and ranged attacks by 2%.
  • : reduces the chance to be hit by Nature spells by 2%.
  • : increases movement speed by 75% after death.

Draenei

The Draenei strengthens their party and can heal themselves.

  • : heals the target over 15 seconds.
  • : increases chance to hit with spells and attacks by 1% for you and your party.
  • : increases Jewelcrafting skill by 5.
  • : reduces the chance to be hit by Shadow spells by 2%.

Horde

Troll

The Troll speeds up their spells and recovers health faster.

  • : increases attack and casting speed by 20% for 10 seconds.
  • : increases health regeneration by 10%, and 10% of this regeneration continues during combat.
  • : increases damage dealt to beasts by 5%.
  • : increases critical strike chance with throwing weapons by 1%.
  • : increases critical strike chance with bows by 1%.
  • : reduces the duration of movement-impairing effects by 15%.

Undead

The Undead breaks free from control effects.

  • : removes charm, fear and sleep effects.
  • : lets you devour a humanoid or undead corpse to regenerate 7% of your health every 2 seconds for 10 seconds.
  • : lets you hold your breath 233% longer underwater.
  • : reduces the chance to be hit by Shadow spells by 2%.

Blood Elf

The Blood Elf has an area silence.

  • : silences enemies within 8 yards for 2 seconds and restores mana, Energy or Runic Power.
  • : increases Enchanting skill by 10.
  • : reduces the chance to be hit by spells by 2%.

Which race should you choose for each specialization?

Discipline

The Dwarf can shake off bleeds, poisons and diseases with . The Undead can remove charm, fear and sleep effects with .

Holy

The Human benefits from , which increases Spirit, and therefore mana regeneration. The Draenei brings to their party.

Shadow

The Night Elf can drop threat in combat with . The Troll can speed up their spells with .

Which one to choose?

No race is mandatory to play a Priest. The choice depends first on your faction, then on your specialization.

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