
Warlock
Demonology
Updated on
Warlock
PvP
In PvP, the Warlock combines damage over time, many crowd control spells and drains, and seeks to win long fights.
Class tools
- Control: Fear1.5 sec cast · Duration 20 secStrikes fear in the enemy, making it flee for up to 20 seconds. Damage may break the effect. Only one target at a time., Howl of Terror1.5 sec cast · 40 sec cooldown · Duration 8 secMakes up to 5 enemies within 10 yards flee in terror for 8 seconds. Damage may break the effect. and Death CoilInstant · 2 min cooldown · Duration 3 secMakes the enemy flee in horror for 3 seconds and deals 800 Shadow damage; you gain 300% of the damage dealt as health. push enemies away.
- Movement: Demonic Circle: TeleportInstant · 30 sec cooldownTeleports you to your Demonic Circle, up to 40 yards away, and removes all snare effects. brings the Warlock back to their circle and removes snares.
- Drains: Drain LifeChanneled · Duration 5 secChanneled: transfers 133 health every second from the target to you for 5 seconds. restores health, and Drain ManaChanneled · Duration 5 secChanneled: transfers 3% of the target's maximum mana every second to you for 5 seconds, up to 6% of your own maximum mana per second. empties the opponent's mana.
- Curses: Curse of TonguesInstant · Duration 30 secForces the target to speak in Demonic, increasing the cast time of all its spells by 30% for 30 seconds. Only one curse per Warlock on each target. slows spellcasters' casts.
- Demons: the Felhunter can dispel magic and interrupt spells, and the Succubus can seduce an opponent.
By specialization
Affliction
Unstable AfflictionAffliction · Row 9 · 1 rank1.5 sec cast · Duration 15 secRequires: Contagion (5 ranks)Shadow energy slowly destroys the target, dealing 1150 damage over 15 seconds. If it is dispelled, the dispeller takes 2070 damage and is silenced for 5 seconds. Only one Unstable Affliction or Immolate per Warlock on each target. punishes the opponent who dispels it, HauntAffliction · Row 11 · 1 rank1.5 sec cast · 8 sec cooldown · Duration 12 secSends a ghostly soul into the target, dealing 645 to 753 Shadow damage and increasing the damage of your Shadow damage over time effects on it by 20% for 12 seconds. When Haunt ends or is dispelled, the soul returns to you and heals you for 100% of the damage it dealt. and Siphon LifeAffliction · Row 5 · 1 rankWhen Corruption deals damage, you are instantly healed for 40% of the damage done, and the periodic damage of Corruption, Seed of Corruption and Unstable Affliction is increased by 5%. restore health, and Improved Howl of TerrorAffliction · Row 8 · 2 ranksReduces the cast time of Howl of Terror by 0.8 / 1.5 seconds. reduces the cast time of Howl of Terror1.5 sec cast · 40 sec cooldown · Duration 8 secMakes up to 5 enemies within 10 yards flee in terror for 8 seconds. Damage may break the effect.. Curse of ExhaustionAffliction · Row 5 · 1 rankInstant · Duration 12 secRequires: Amplify Curse (1 rank)Reduces the target's movement speed by 30% for 12 seconds. Only one curse per Warlock on each target. slows the opponent.
Demonology
Soul LinkDemonology · Row 3 · 1 rankInstantWhile active, 20% of all damage you take is taken by your summoned or subjugated demon instead. This damage cannot be prevented. Lasts as long as the demon is active., Demonic ResilienceDemonology · Row 7 · 3 ranksReduces the chance you are critically hit by melee attacks and spells by 1% / 2% / 3% and all damage your summoned demon takes by 5% / 10% / 15%. and Master DemonologistDemonology · Row 6 · 5 ranksRequires: Unholy Power (5 ranks)Grants you and your summoned demon an effect while the demon is active. Imp: increases your Fire damage and the critical effect chance of your Fire spells by 1% / 2% / 3% / 4% / 5%. Voidwalker: reduces physical damage taken by 2% / 4% / 6% / 8% / 10%. Succubus: increases your Shadow damage and the critical effect chance of your Shadow spells by 1% / 2% / 3% / 4% / 5%. Felhunter: reduces spell damage taken by 2% / 4% / 6% / 8% / 10%. Felguard: increases all damage done and reduces all damage taken by 1% / 2% / 3% / 4% / 5%. strengthen the Warlock's survival, and MetamorphosisDemonology · Row 11 · 1 rankInstant · 3 min cooldown · Duration 30 secYou transform into a demon for 30 seconds: your armor is increased by 600% and your damage by 20%, the chance you are critically hit by melee attacks is reduced by 6%, and the duration of stuns and snares on you is reduced by 50%. You also gain unique demon abilities. greatly increases their armor. Fel DominationDemonology · Row 3 · 1 rankInstant · 3 min cooldownYour next Imp, Voidwalker, Succubus, Felhunter or Felguard summon has its cast time reduced by 5.5 seconds and its mana cost reduced by 50%. lets you summon a new demon in the middle of combat.
Destruction
ShadowfuryDestruction · Row 9 · 1 rankInstant · 20 sec cooldown · Duration 3 secUnleashes Shadowfury, dealing 968 to 1152 Shadow damage and stunning all enemies within 8 yards for 3 seconds. stuns nearby enemies, BacklashDestruction · Row 5 · 3 ranksRequires: Intensity (2 ranks)Increases your spell critical strike chance by an additional 1% / 2% / 3%, and when hit by a physical attack you have an 8% / 16% / 25% chance to make your next Shadow Bolt or Incinerate instant. Lasts 8 seconds; at most once every 8 seconds. can make your next Shadow Bolt3 sec castSends a shadowy bolt at the enemy, dealing 694 to 775 Shadow damage. or Incinerate2.5 sec castDeals 582 to 676 Fire damage to the target, plus 145 to 169 Fire damage if it is affected by Immolate. instant, and Chaos BoltDestruction · Row 11 · 1 rank2.5 sec cast · 12 sec cooldownSends a bolt of chaotic fire at the enemy, dealing 1429 to 1813 Fire damage. Chaos Bolt cannot be resisted and pierces through all absorption effects. pierces through absorption effects.
Key takeaways
In PvP, the Warlock benefits from making the fight last: keep your damage over time spells active and use your crowd control to keep the opponent at a distance.




