
Hunter
Marksmanship
Updated on
Marksmanship Hunter
Strengths
- Ranged damage: Aimed ShotMarksmanship · Row 3 · 1 rank3 sec cast · 6 sec cooldownAn aimed shot that increases ranged damage by 600., Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 150 damage. and Auto ShotInstantAutomatically shoots the target until cancelled. let you attack from afar.
- Group support: Trueshot AuraMarksmanship · Row 7 · 1 rankInstant · Duration 30 minRequires: Barrage (3 ranks)Increases the attack power of party members within 45 yards by 100. Lasts 30 minutes. increases the attack power of nearby party members.
- Range: Hawk EyeMarksmanship · Row 3 · 3 ranksIncreases the range of your ranged weapons by 2 / 4 / 6 yards. increases the range of your ranged weapons.
- Control: Scatter ShotMarksmanship · Row 5 · 1 rankInstant · 30 sec cooldown · Duration 4 secA short-range shot that deals 50% weapon damage and disorients the target for 4 seconds. Any damage breaks the effect. Stops your attack when used. disorients the target for 4 seconds, and Improved Concussive ShotMarksmanship · Row 1 · 5 ranksGives Concussive Shot a 4% / 8% / 12% / 16% / 20% chance to stun the target for 3 seconds. can stun it.
Weaknesses
- Minimum range: ranged attacks do not work against an enemy that is too close.
- Mana management: Aimed ShotMarksmanship · Row 3 · 1 rank3 sec cast · 6 sec cooldownAn aimed shot that increases ranged damage by 600. and Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 150 damage. cost mana, which can run out during long fights.
- Cast time: the 3-second cast of Aimed ShotMarksmanship · Row 3 · 1 rank3 sec cast · 6 sec cooldownAn aimed shot that increases ranged damage by 600. can delay your Auto ShotInstantAutomatically shoots the target until cancelled..
- Limited area damage: area abilities are limited to Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 150 damage., VolleyChanneled · 1 min cooldown · Duration 6 secContinuously fires a volley at the target area, dealing 80 Arcane damage every second for 6 seconds to enemies within 8 yards. and Explosive TrapInstant · 15 sec cooldownPlaces a fire trap that explodes when an enemy approaches, dealing 208 to 265 Fire damage, then 330 more Fire damage over 20 seconds to all enemies within 10 yards. The trap lasts 1 minute, can only be placed out of combat, and only one trap can be active at a time..




