
Warrior
Arms
Updated on
Warrior Arms
Talents
The first rows
Improved Heroic StrikeArms · Row 1 · 3 ranksReduces the rage cost of Heroic Strike by 1 / 2 / 3. reduces the rage cost of Heroic StrikeInstantMakes the next melee attack stronger and causes a high amount of threat.. DeflectionArms · Row 1 · 5 ranksIncreases your parry chance by 1% / 2% / 3% / 4% / 5%. increases parry chance. Improved RendArms · Row 1 · 3 ranksIncreases the bleed damage of Rend by 12% / 23% / 35%. increases RendInstant · Duration 18 secWounds the target, causing it to bleed over 18 seconds. Requires Battle Stance or Defensive Stance. damage.
Improved Tactical MasteryArms · Row 2 · 3 ranksLets you keep up to 5 / 10 / 15 more rage when you change stance. lets you keep up to 15 extra rage when changing stance. Improved OverpowerArms · Row 2 · 2 ranksIncreases the critical strike chance of Overpower by 25% / 50%. joins the second row and increases the critical strike chance of OverpowerInstant · 5 sec cooldownAn instant attack that deals weapon damage plus extra damage. Only usable after the target dodges; cannot be blocked, dodged or parried. Requires Battle Stance.. Improved ChargeArms · Row 2 · 2 ranksIncreases the rage generated by Charge by 3 / 6. increases the rage generated by ChargeInstant · 15 sec cooldownCharges an enemy, generating rage and stunning it for 1 second. Cannot be used in combat..
The third row
Anger ManagementArms · Row 3 · 1 rankRequires: Improved Tactical Mastery (3 ranks)Generates 1 rage every 3 seconds in combat and reduces rage loss out of combat by 30%.Rage in combat: every 3 sec is a major talent available after investing 11 points. Deep WoundsArms · Row 3 · 3 ranksDuration 12 secRequires: Improved Rend (3 ranks)Your critical strikes make the target bleed for 20% / 40% / 60% of your melee weapon's average damage over 12 seconds. makes the target bleed after a critical strike.
Spearing Strike
Spearing StrikeArms · Row 4 · 1 rankInstant · 20 sec cooldownA brutal attack in Battle Stance that deals 75% weapon damage, plus 75% weapon damage against Giants, Dragonkin and mounted targets. Mounted targets are dismounted. is a major talent available after investing 16 points. This instant attack costs 15 rage, has a 20-second cooldown and dismounts the target. It deals 75% weapon damage, and 75% more against Giants, Dragonkin and mounted targets. Two-Handed Weapon SpecializationArms · Row 4 · 3 ranksIncreases the damage you deal with two-handed melee weapons by 2% / 4% / 6%. and ImpaleArms · Row 4 · 2 ranksRequires: Deep Wounds (3 ranks)Increases the critical strike damage bonus of your abilities by 10% / 20%. complete this row.
The fifth row
BloodthrillArms · Row 5 · 2 ranksYour main-hand melee attacks against a target affected by your Rend have a 10% / 20% chance to let you use Overpower., Sweeping StrikesArms · Row 5 · 1 rankInstant · 30 sec cooldownYour next 5 melee attacks also strike an additional nearby opponent. and WeaponmasterArms · Row 5 · 5 ranksGrants a bonus depending on the weapon. Axe or polearm: increases your critical strike chance by 1% / 2% / 3% / 4% / 5%. Mace or staff: your attacks ignore 3% / 6% / 9% / 12% / 15% of the target's armor. Sword: your successful melee attacks have a 1% / 2% / 3% / 4% / 5% chance to trigger an extra attack. are available with all 21 points in the specialization. With BloodthrillArms · Row 5 · 2 ranksYour main-hand melee attacks against a target affected by your Rend have a 10% / 20% chance to let you use Overpower., main-hand attacks against a target affected by RendInstant · Duration 18 secWounds the target, causing it to bleed over 18 seconds. Requires Battle Stance or Defensive Stance. can enable OverpowerInstant · 5 sec cooldownAn instant attack that deals weapon damage plus extra damage. Only usable after the target dodges; cannot be blocked, dodged or parried. Requires Battle Stance.. WeaponmasterArms · Row 5 · 5 ranksGrants a bonus depending on the weapon. Axe or polearm: increases your critical strike chance by 1% / 2% / 3% / 4% / 5%. Mace or staff: your attacks ignore 3% / 6% / 9% / 12% / 15% of the target's armor. Sword: your successful melee attacks have a 1% / 2% / 3% / 4% / 5% chance to trigger an extra attack. replaces Axe, Mace, Sword and Polearm Specialization: it increases the critical strike chance of axes and polearms, lets maces and staves ignore part of the armor, and gives swords a chance for an extra attack.
With 21 points at level 30, only one point can be placed in the fifth row.
Beyond level 30
Improved SlamArms · Row 6 · 2 ranksReduces the cast time and global cooldown of Slam by 0.25 / 0.5 second and its cooldown by 2.5 / 5 seconds. Slam no longer interrupts or delays your melee attacks.Slam: cast time −0.5 sec, global cooldown −0.5 sec, cooldown −5 sec, which comes from Fury, and Improved HamstringArms · Row 6 · 3 ranksDuration 5 secGives Hamstring a 5% / 10% / 15% chance to immobilize the target for 5 seconds. require 26 points in the specialization. Mortal StrikeArms · Row 7 · 1 rankInstant · 6 sec cooldown · Duration 10 secRequires: Sweeping Strikes (1 rank)A vicious strike that deals weapon damage plus 160 and reduces the effectiveness of any healing on the target by 50% for 10 seconds. requires 31. These talents are not available at level 30.
Which talents should you prioritize?
Improved RendArms · Row 1 · 3 ranksIncreases the bleed damage of Rend by 12% / 23% / 35%., Improved Tactical MasteryArms · Row 2 · 3 ranksLets you keep up to 5 / 10 / 15 more rage when you change stance., Anger ManagementArms · Row 3 · 1 rankRequires: Improved Tactical Mastery (3 ranks)Generates 1 rage every 3 seconds in combat and reduces rage loss out of combat by 30%.Rage in combat: every 3 sec and Spearing StrikeArms · Row 4 · 1 rankInstant · 20 sec cooldownA brutal attack in Battle Stance that deals 75% weapon damage, plus 75% weapon damage against Giants, Dragonkin and mounted targets. Mounted targets are dismounted. form the core of Arms. With the 21st point, Sweeping StrikesArms · Row 5 · 1 rankInstant · 30 sec cooldownYour next 5 melee attacks also strike an additional nearby opponent. helps against several enemies, and WeaponmasterArms · Row 5 · 5 ranksGrants a bonus depending on the weapon. Axe or polearm: increases your critical strike chance by 1% / 2% / 3% / 4% / 5%. Mace or staff: your attacks ignore 3% / 6% / 9% / 12% / 15% of the target's armor. Sword: your successful melee attacks have a 1% / 2% / 3% / 4% / 5% chance to trigger an extra attack. strengthens the chosen weapon.




