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Paladin

Retribution

Updated on

Paladin

PvP

In PvP, the Paladin is a sturdy plate-wearing fighter who can heal themselves and protect their allies.

Class tools

  • Control: stuns the target for 6 seconds.
  • Protection: protects from all damage, and protects an ally from physical attacks.
  • Freedom: grants the target immunity to slows and immobilization.
  • Dispel: removes a poison, a disease and a magic effect.

By specialization

Holy

heals with no cast time, and makes the next heal a guaranteed critical. All of the Paladin's spells are Holy, so one interrupt stops them from healing. reduces the duration of silences and interrupts taken.

Protection

greatly increases block chance, and reduces the damage taken by the target.

Retribution

incapacitates an enemy Humanoid, and deals most of the damage. deals extra damage to stunned or incapacitated targets, and finishes off enemies at 20% health or less.

Key takeaway

In PvP, the Paladin must use their cooldowns without hesitation and keep their allies free to move. and are magic effects: they can be dispelled.

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