
Paladin
Retribution
Updated on
Retribution Paladin
Rotation
Here is an indicative priority order at level 70.
Before combat
- Blessings: keep them active on the group, sharing the blessings out with the other Paladins, since a Paladin can only place one blessing on any given target.
- Seal of the CrusaderInstant · Duration 30 secFor 30 seconds, increases melee attack power by 495 and attack speed by 40%, but each attack deals less damage. Only one Seal at a time. Its Judgement increases the Holy damage the target takes by up to 219 for 20 seconds; your melee strikes refresh its duration. Only one Judgement per Paladin at a time.: judge it once on the target, so that Improved Seal of the CrusaderRetribution · Row 2 · 3 ranksJudgement of the Crusader also increases the critical strike chance of all attacks against the target by an additional 1% / 2% / 3%. increases critical strike chance against it.
Single-target priorities
- Seal of BloodInstant · Duration 30 secHorde. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. for the Horde, or Seal of the MartyrInstant · Duration 30 secAlliance. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. for the Alliance: keep it active.
- Crusader StrikeRetribution · Row 9 · 1 rankInstant · 6 sec cooldownAn instant strike that deals 110% weapon damage and refreshes all Judgements on the target.: as soon as its cooldown is over, to deal damage and refresh Judgements on the target.
- JudgementInstant · 10 sec cooldownUnleashes the energy of your active Seal upon an enemy; the effect depends on the Seal.: as soon as its cooldown is over, then recast your seal.
- ExorcismInstant · 15 sec cooldownDeals 626 to 698 Holy damage to an undead or demon target.: against Undead and Demons.
Cooldowns
- Avenging WrathInstant · 3 min cooldown · Duration 20 secIncreases all damage dealt by 30% for 20 seconds. Afterwards, Divine Shield, Divine Protection and Blessing of Protection cannot be used on yourself for 1 minute.: increases all damage for 20 seconds.
Multiple targets
- ConsecrationInstant · 8 sec cooldown · Duration 8 secConsecrates the ground beneath the Paladin, dealing 512 Holy damage over 8 seconds to enemies who enter the area.: sparingly, as it costs a lot of mana.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Experienced players cast Seal of CommandRetribution · Row 3 · 1 rankInstant · Duration 30 secFor 30 seconds, your melee attacks have a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one seal can be active at a time. Judging this seal instantly deals 228 to 252 Holy damage to an enemy, or 456 to 504 if it is stunned or incapacitated., then Seal of BloodInstant · Duration 30 secHorde. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. or Seal of the MartyrInstant · Duration 30 secAlliance. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. just before their swing, to combine the effects of both seals: it is an advanced technique that requires following the rhythm of your attacks.
Each faction has its own seals: Seal of BloodInstant · Duration 30 secHorde. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. and Seal of CorruptionInstant · Duration 30 secHorde. For 30 seconds, each melee attack has a chance to deal 150 Holy damage over 15 seconds, stacking up to 5 times. Only one Seal at a time. Judging this seal instantly deals 120 Holy damage per application of the effect on the target. for the Horde, Seal of the MartyrInstant · Duration 30 secAlliance. For 30 seconds, each melee attack deals additional Holy damage equal to 35% of normal weapon damage, but the Paladin loses health equal to 10% of the total damage dealt. Only one Seal at a time. Judging this seal instantly deals 295 to 325 Holy damage to an enemy, at the cost of health equal to 33% of the damage dealt. and Seal of VengeanceInstant · Duration 30 secAlliance. For 30 seconds, each melee attack has a chance to deal 150 Holy damage over 15 seconds, stacking up to 5 times. Only one Seal at a time. Judging this seal instantly deals 120 Holy damage per application of the effect on the target. for the Alliance.




