
Paladin
Retribution
Updated on
Retribution Paladin
Strengths
- Holy damage: Seal of CommandRetribution · Row 3 · 1 rankInstant · Duration 30 secFor 30 seconds, your melee attacks have a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one seal can be active at a time. Judging this seal instantly deals 228 to 252 Holy damage to an enemy, or 456 to 504 if it is stunned or incapacitated., JudgementInstant · 10 sec cooldownUnleashes the energy of your active Seal upon an enemy; the effect depends on the Seal. and Crusader StrikeRetribution · Row 9 · 1 rankInstant · 6 sec cooldownAn instant strike that deals 110% weapon damage and refreshes all Judgements on the target. add damage to attacks.
- Group support: Sanctity AuraRetribution · Row 5 · 1 rankInstantIncreases the Holy damage done by party members within 30 yards by 10%. Only one aura per Paladin on a target., Improved Seal of the CrusaderRetribution · Row 2 · 3 ranksJudgement of the Crusader also increases the critical strike chance of all attacks against the target by an additional 1% / 2% / 3%. and blessings strengthen the group.
- Control: Hammer of JusticeInstant · 1 min cooldown · Duration 6 secStuns the target for 6 seconds. stuns the target, and RepentanceRetribution · Row 7 · 1 rankInstant · 1 min cooldown · Duration 6 secPuts an enemy into meditation, incapacitating it for up to 6 seconds. Any damage wakes the target. Works only on humanoids. incapacitates a Humanoid.
- Self-sufficiency: the Paladin can heal between fights or in an emergency.
Weaknesses
- Mana management: mana runs out quickly during long fights.
- Mobility: the Paladin has few ways to move quickly; Blessing of FreedomInstant · 25 sec cooldown · Duration 10 secGrants the target immunity to movement impairing effects for 10 seconds. frees them from slows.
- Range: the Paladin must stay in melee range of their target to deal damage.
- Limited blessings: a Paladin can only place one blessing on any given target.




