
Paladin
Holy
Updated on
Holy Paladin
Strengths
- Single-target healing: Holy Light2.5 sec castHeals a friendly target for 2196 to 2446. and Flash of Light1.5 sec castA quick heal that restores 458 to 513 health to a friendly target. heal a single target very efficiently.
- Mana management: IlluminationHoly · Row 4 · 5 ranksAfter a critical effect from Flash of Light, Holy Light or Holy Shock, you have a 20% / 40% / 60% / 80% / 100% chance to regain 60% of the spell's base mana cost., Divine FavorHoly · Row 5 · 1 rankInstant · 2 min cooldownRequires: Illumination (5 ranks)When activated, your next Flash of Light, Holy Light or Holy Shock has a 100% critical effect chance. and Divine IlluminationHoly · Row 9 · 1 rankInstant · 3 min cooldown · Duration 15 secReduces the mana cost of all spells by 50% for 15 seconds. help save mana.
- Toughness: the Paladin wears plate armor, and Divine ShieldInstant · 5 min cooldown · Duration 12 secProtects the Paladin from all damage and spells for 12 seconds, but increases the time between your attacks by 100%. Afterwards, the Paladin cannot be made invulnerable again by Divine Shield, Divine Protection or Blessing of Protection, nor use Avenging Wrath, for 1 minute. protects them from all damage.
- Group support: blessings, Blessing of ProtectionInstant · 5 min cooldown · Duration 10 secProtects a party member from all physical attacks for 10 seconds, but it cannot attack or use physical abilities. Only one blessing per Paladin on a target. Afterwards, the target cannot be made invulnerable again by Divine Shield, Divine Protection or Blessing of Protection for 1 minute., Blessing of FreedomInstant · 25 sec cooldown · Duration 10 secGrants the target immunity to movement impairing effects for 10 seconds. and CleanseInstantRemoves 1 poison effect, 1 disease effect and 1 magic effect from a friendly target. protect allies.
Weaknesses
- No area heal: the Paladin heals allies one at a time.
- Few instant heals: only Holy ShockHoly · Row 7 · 1 rankInstant · 15 sec cooldownRequires: Divine Favor (1 rank)Blasts the target with Holy energy, dealing 721 to 779 Holy damage to an enemy or healing an ally for 913 to 987. heals with no cast time, and its cooldown is 15 seconds.
- Interrupts: all of the Paladin's spells are Holy, so one interrupt stops them from healing.
- Mobility: the Paladin has few ways to move quickly.




