
Paladin
Holy
Updated on
Holy Paladin
Rotation
Here is an indicative priority order at level 70.
Before combat
- Blessings: keep them active on the group, sharing the blessings out with the other Paladins, since a Paladin can only place one blessing on any given target.
Choosing your heal
- Holy Light2.5 sec castHeals a friendly target for 2196 to 2446.: your most powerful heal, for heavy damage, especially on the tank; Light's GraceHoly · Row 7 · 3 ranksGives Holy Light a 33% / 66% / 100% chance to reduce the cast time of your next Holy Light by 0.5 seconds. Lasts 15 seconds. speeds up the next one.
- Flash of Light1.5 sec castA quick heal that restores 458 to 513 health to a friendly target.: a quick, efficient heal, to top up your healing or when damage is light.
- Holy ShockHoly · Row 7 · 1 rankInstant · 15 sec cooldownRequires: Divine Favor (1 rank)Blasts the target with Holy energy, dealing 721 to 779 Holy damage to an enemy or healing an ally for 913 to 987.: when you need to heal on the move or in an emergency; it is an expensive heal.
Cooldowns
- Divine FavorHoly · Row 5 · 1 rankInstant · 2 min cooldownRequires: Illumination (5 ranks)When activated, your next Flash of Light, Holy Light or Holy Shock has a 100% critical effect chance.: preferably with Holy Light2.5 sec castHeals a friendly target for 2196 to 2446., to benefit from IlluminationHoly · Row 4 · 5 ranksAfter a critical effect from Flash of Light, Holy Light or Holy Shock, you have a 20% / 40% / 60% / 80% / 100% chance to regain 60% of the spell's base mana cost..
- Divine IlluminationHoly · Row 9 · 1 rankInstant · 3 min cooldown · Duration 15 secReduces the mana cost of all spells by 50% for 15 seconds.: during a phase when you are healing non-stop.
- Lay on HandsInstant · 1 hr cooldownHeals a friendly target for an amount equal to the Paladin's maximum health and restores 900 of its mana, but drains all of the Paladin's remaining mana.: in an emergency, if an ally is about to die; it drains all your mana.
- Blessing of ProtectionInstant · 5 min cooldown · Duration 10 secProtects a party member from all physical attacks for 10 seconds, but it cannot attack or use physical abilities. Only one blessing per Paladin on a target. Afterwards, the target cannot be made invulnerable again by Divine Shield, Divine Protection or Blessing of Protection for 1 minute. and Blessing of FreedomInstant · 25 sec cooldown · Duration 10 secGrants the target immunity to movement impairing effects for 10 seconds.: to protect an ally from physical attacks or slows.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Choose the rank of your heals based on your mana and the target's health: lower ranks cost less mana. Watch your mana throughout the fight so you do not run out before the end.




