
Paladin
Protection
Updated on
Protection Paladin
Rotation
Here is an indicative priority order at level 70.
Before combat
- Righteous FuryInstant · Duration 30 minIncreases the threat generated by your Holy attacks by 60%. Lasts 30 minutes.: keep it active for the whole fight.
- Blessings: keep them active on the group, sharing the blessings out with the other Paladins, since a Paladin can only place one blessing on any given target.
- Seal of RighteousnessInstant · Duration 30 secFor 30 seconds, each melee attack deals additional Holy damage based on your weapon. Only one Seal at a time. Judging this seal deals 225 to 246 Holy damage to an enemy.: your main seal against a boss.
Single-target priorities
- Holy ShieldProtection · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 10 secRequires: Blessing of Sanctuary (1 rank)Increases your block chance by 30% for 10 seconds and deals 155 Holy damage for each attack blocked; this damage causes 35% additional threat. Each block uses a charge; 4 charges.: keep it active as much as possible.
- ConsecrationInstant · 8 sec cooldown · Duration 8 secConsecrates the ground beneath the Paladin, dealing 512 Holy damage over 8 seconds to enemies who enter the area.: your main source of threat.
- ExorcismInstant · 15 sec cooldownDeals 626 to 698 Holy damage to an undead or demon target.: against Undead and Demons.
- JudgementInstant · 10 sec cooldownUnleashes the energy of your active Seal upon an enemy; the effect depends on the Seal.: as soon as its cooldown is over, then recast your seal.
Multiple targets
- ConsecrationInstant · 8 sec cooldown · Duration 8 secConsecrates the ground beneath the Paladin, dealing 512 Holy damage over 8 seconds to enemies who enter the area.: where the enemies will stay the longest.
- Holy ShieldProtection · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 10 secRequires: Blessing of Sanctuary (1 rank)Increases your block chance by 30% for 10 seconds and deals 155 Holy damage for each attack blocked; this damage causes 35% additional threat. Each block uses a charge; 4 charges.: keep it active.
- Avenger's ShieldProtection · Row 9 · 1 rank1 sec cast · 30 sec cooldown · Duration 6 secRequires: Holy Shield (1 rank)Hurls a holy shield at the enemy, dealing 494 to 602 Holy damage and dazing it for 6 seconds, then bounces to nearby enemies. Hits 3 targets in total.: to pull enemies from range.
- JudgementInstant · 10 sec cooldownUnleashes the energy of your active Seal upon an enemy; the effect depends on the Seal.: on an enemy that is starting to get away from you.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Against several enemies, Seal of WisdomInstant · Duration 30 secFor 30 seconds, each melee attack has a chance to restore 121 of the Paladin's mana. Only one Seal at a time. Its Judgement lasts 20 seconds: attacks and spells against the judged enemy have a chance to restore 74 mana to the attacker; your melee strikes refresh its duration. Only one Judgement per Paladin at a time. helps you keep enough mana. Avenging WrathInstant · 3 min cooldown · Duration 20 secIncreases all damage dealt by 30% for 20 seconds. Afterwards, Divine Shield, Divine Protection and Blessing of Protection cannot be used on yourself for 1 minute. increases damage, and therefore threat, at the start of the fight.




