
Shaman
Enhancement
Updated on
Shaman
PvP
In PvP, the Shaman combines damage, healing and support totems, and can interrupt spellcasters.
Class tools
- Interrupt: Earth ShockInstant · 6 sec cooldownDeals 661 to 696 Nature damage, interrupts spellcasting and prevents spells of that school from being cast for 2 seconds. Causes a high amount of threat. interrupts a spell and prevents spells of the same school from being cast for 2 seconds.
- Slows: Frost ShockInstant · 6 sec cooldown · Duration 8 secDeals 647 to 683 Frost damage and slows the target's movement speed by 50% for 8 seconds. Causes a high amount of threat. slows the target, and Earthbind TotemInstant · 15 sec cooldown · Duration 45 secA totem with 5 health that slows enemies within 10 yards for 45 seconds. slows nearby enemies.
- Totems: Grounding TotemInstant · 15 sec cooldown · Duration 45 secA totem with 5 health that redirects to itself one harmful spell cast on a nearby party member, which destroys it. Does not redirect area spells. Lasts 45 seconds. redirects a harmful spell, and Tremor TotemInstant · Duration 2 minA totem with 5 health that removes fear, charm and sleep effects from party members within 30 yards. Lasts 2 minutes. removes fear, charm and sleep effects.
- Dispel: PurgeInstantRemoves 2 beneficial magic effects from the enemy target. removes 2 beneficial magic effects from the enemy.
By specialization
Elemental
Elemental MasteryElemental · Row 7 · 1 rankInstant · 3 min cooldownRequires: Elemental Fury (1 rank)When activated, your next Fire, Frost or Nature damage spell has a 100% critical strike chance and its mana cost is reduced by 100%. lets you land a guaranteed critical spell, and Eye of the StormElemental · Row 4 · 3 ranksAfter taking a melee or ranged critical strike, you have a 33% / 66% / 100% chance to gain Focused Casting for 6 seconds: damage no longer costs you casting time on Shaman spells. protects your casting after a critical strike.
Enhancement
StormstrikeEnhancement · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 12 secRequires: Elemental Weapons (3 ranks)Instantly attacks with both weapons, and the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 seconds. increases the Nature damage the target takes, which strengthens Earth ShockInstant · 6 sec cooldownDeals 661 to 696 Nature damage, interrupts spellcasting and prevents spells of that school from being cast for 2 seconds. Causes a high amount of threat.. Shamanistic RageEnhancement · Row 9 · 1 rankInstant · 2 min cooldown · Duration 15 secReduces all damage taken by 30% and gives your successful melee attacks a chance to restore mana equal to 30% of your attack power. Lasts 15 seconds. reduces damage taken.
Restoration
Nature's SwiftnessRestoration · Row 5 · 1 rankInstant · 3 min cooldownWhen activated, your next Nature spell with a cast time under 10 seconds becomes instant. makes a Healing Wave3 sec castHeals a friendly target for 2134 to 2436. instant, ideal in an emergency, and Earth ShieldRestoration · Row 9 · 1 rankInstant · Duration 10 minRequires: Nature's Blessing (3 ranks)Protects the target with an earthen shield for 10 minutes: it has a 30% chance to ignore spell interruption when damaged, and attacks heal it for 270, at most once every few seconds. 6 charges. Only one target at a time, and only one elemental shield per target. protects an ally and heals them when they are attacked.
Key takeaway
In PvP, the Shaman must place their totems at the right moment and keep Earth ShockInstant · 6 sec cooldownDeals 661 to 696 Nature damage, interrupts spellcasting and prevents spells of that school from being cast for 2 seconds. Causes a high amount of threat. to interrupt important spells.




