
Shaman
Enhancement
Updated on
Enhancement Shaman
Strengths
- Group support: Windfury TotemInstant · Duration 2 minA totem with 5 health that imbues the main-hand weapons of party members within 20 yards: each hit has a 20% chance to grant 1 extra attack with 445 extra attack power. Lasts 2 minutes., Strength of Earth TotemInstant · Duration 2 minA totem with 5 health that increases the Strength of party members within 20 yards by 86. Lasts 2 minutes. and Unleashed RageEnhancement · Row 8 · 5 ranksYour melee critical strikes increase the melee attack power of party members within 20 yards by 2% / 4% / 6% / 8% / 10% for 10 seconds. strengthen the group's melee fighters.
- Damage: StormstrikeEnhancement · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 12 secRequires: Elemental Weapons (3 ranks)Instantly attacks with both weapons, and the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 seconds. and Shock spells add instant damage to your attacks.
- Mana: Shamanistic RageEnhancement · Row 9 · 1 rankInstant · 2 min cooldown · Duration 15 secReduces all damage taken by 30% and gives your successful melee attacks a chance to restore mana equal to 30% of your attack power. Lasts 15 seconds. and Water ShieldInstant · Duration 10 minSurrounds the Shaman with 3 globes of water for 10 minutes, restoring 50 mana every 5 seconds; each spell, melee or ranged hit taken restores 204 mana and uses up a globe, at most once every few seconds. Only one elemental shield at a time. help you keep enough mana.
- Cooldowns: BloodlustInstant · 10 min cooldown · Duration 40 secHorde. Increases melee, ranged and spell casting speed by 30% for all party members for 40 seconds. for the Horde, or HeroismInstant · 10 min cooldown · Duration 40 secAlliance. Increases melee, ranged and spell haste by 30% for all party and raid members for 40 seconds. Allies cannot benefit from Heroism again for 10 minutes. for the Alliance, speeds up the whole group for 40 seconds.
Weaknesses
- Gear: damage depends heavily on weapons.
- Totems: totems must be recast regularly, which takes time.
- Mana management: Shock spells and totems cost mana.
- Demanding rotation: alternating totems to keep several effects active takes practice.




