
Warrior
Protection
Updated on
Protection Warrior
Rotation
Here is an indicative priority order at level 70.
Single target
- Shield BlockInstant · 5 sec cooldown · Duration 5 secIncreases block chance by 75% for 5 seconds, for 1 attack. In Defensive Stance.: keep it active against bosses that can deal crushing blows.
- Shield SlamProtection · Row 7 · 1 rankInstant · 6 sec cooldownRequires: Concussion Blow (1 rank)Slams the target with your shield for 420 to 440 damage, modified by your shield block value, and dispels 1 magic effect on the target. Causes a high amount of threat.: as soon as it is available; it is your strongest source of threat.
- RevengeInstant · 5 sec cooldownA counterattack that deals 414 to 506 damage and a high amount of threat, after a block, dodge or parry. In Defensive Stance.: right after, as soon as it is available.
- Thunder ClapInstant · 4 sec cooldown · Duration 30 secDeals 123 damage to up to 4 nearby enemies and slows their attacks by 10% for 30 seconds. Causes extra threat. In Battle or Defensive Stance. and Demoralizing ShoutInstant · Duration 30 secReduces the melee attack power of enemies within 10 yards by 300 for 30 seconds.: keep them on the boss.
- DevastateProtection · Row 9 · 1 rankInstantApplies Sunder Armor to the target and deals 50% of weapon damage plus 35 for each application of Sunder Armor on the target. Sunder Armor stacks up to 5 times.: between two Shield SlamProtection · Row 7 · 1 rankInstant · 6 sec cooldownRequires: Concussion Blow (1 rank)Slams the target with your shield for 420 to 440 damage, modified by your shield block value, and dispels 1 magic effect on the target. Causes a high amount of threat..
- Heroic StrikeReplaces your next melee attack with a strong attack that adds 208 damage and causes a high amount of threat; 73 more damage against Dazed targets.: only to spend excess rage.
Multiple targets
- Against 2 or 3 enemies: follow the single-target priorities while switching targets regularly.
- Thunder ClapInstant · 4 sec cooldown · Duration 30 secDeals 123 damage to up to 4 nearby enemies and slows their attacks by 10% for 30 seconds. Causes extra threat. In Battle or Defensive Stance.: as soon as it is available.
- Demoralizing ShoutInstant · Duration 30 secReduces the melee attack power of enemies within 10 yards by 300 for 30 seconds.: against hard-hitting enemies.
- TauntInstant · 10 sec cooldownForces the target to attack you. In Defensive Stance.: on an enemy that escapes your control.
Before the fight
If you have little rage, switch to Berserker StanceInstant · 1 sec cooldownAn aggressive stance: increases critical strike chance by 3%, but also damage taken by 10%., use Berserker RageInstant · 30 sec cooldown · Duration 10 secGrants immunity to Fear, Sap and Incapacitate effects for 10 seconds, and generates extra rage when taking damage. In Berserker Stance., then return to Defensive StanceInstant · 1 sec cooldownA defensive stance: reduces damage taken and dealt by 10%, and increases threat generated.: the first hits you take will give you more rage.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Always keep up the shout you are assigned, Battle ShoutInstant · Duration 2 minIncreases the melee attack power of party members within 20 yards by 306 for 2 minutes. or Commanding ShoutInstant · Duration 2 minIncreases the maximum health of party members within 20 yards by 1080 for 2 minutes.: a Warrior can only maintain one of the two. Avoid reaching maximum rage, and pool a little before your big abilities.




