
Death Knight
Unholy
Updated on
Unholy Death Knight
Strengths
- Multiple targets: PestilenceInstantSpreads your Blood Plague and Frost Fever from the target to all other enemies within 10 yards. Costs 1 Blood Rune, generates 10 runic power., Death and DecayInstant · 30 sec cooldown · Duration 10 secCorrupts the targeted ground for 10 seconds, dealing 62 Shadow damage every second to enemies in the area. Produces a high amount of threat. Costs 1 Blood, 1 Frost and 1 Unholy Rune. and Wandering PlagueUnholy · Row 9 · 3 ranksWhen your diseases deal damage, there is a chance equal to your melee critical strike chance that they deal 33% / 66% / 100% additional damage to the target and all enemies within 8 yards. Ignores targets under an effect broken by damage. damage many enemies.
- Minions: the permanent ghoul from Master of GhoulsUnholy · Row 6 · 1 rankRequires: Night of the Dead (2 ranks)Reduces the cooldown of Raise Dead by 60 seconds, and your ghoul becomes a permanent pet under your control. and Summon GargoyleUnholy · Row 11 · 1 rankInstant · 3 min cooldown · Duration 30 secA Gargoyle flies in and bombards the target with Nature damage based on your attack power for 30 seconds. add damage.
- Raid support: Ebon PlaguebringerUnholy · Row 9 · 3 ranksRequires: Crypt Fever (3 ranks)Crypt Fever becomes Ebon Plague, which also increases magic damage taken by the target by 4% / 9% / 13%, and your critical strike chance with weapons and spells is increased by 1% / 2% / 3%. increases the magic damage taken by the target.
- Survival: Bone ShieldUnholy · Row 8 · 1 rankInstant · 1 min cooldown · Duration 5 minSurrounds you with 3 whirling bones for 5 minutes. While at least 1 remains, you take 20% less damage and deal 2% more damage. Each damaging attack that lands consumes 1 bone. and Anti-Magic ZoneUnholy · Row 7 · 1 rankInstant · 2 min cooldown · Duration 10 secRequires: Magic Suppression (3 ranks)Places a large, stationary zone that reduces spell damage taken by party or raid members inside it by 75%. Lasts 10 seconds or until it absorbs 10000 spell damage plus twice your attack power. reduce damage taken.
Weaknesses
- Diseases: almost all damage depends on the diseases on the target.
- Positioning: Death and DecayInstant · 30 sec cooldown · Duration 10 secCorrupts the targeted ground for 10 seconds, dealing 62 Shadow damage every second to enemies in the area. Produces a high amount of threat. Costs 1 Blood, 1 Frost and 1 Unholy Rune. loses a lot of damage if the target leaves the area.
- Ramp-up: you have to apply diseases and prepare the gargoyle at the start of the fight.
- Mobility: few abilities to move quickly, apart from Unholy PresenceInstant · 1 sec cooldownIncreases your attack speed and movement speed by 15% and reduces the global cooldown of your abilities by 0.5 second. Only one presence at a time. Costs 1 Unholy Rune..




